2D Game Dev Essentials: 5 Must-Know Movement Mechanics

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Welcome to our comprehensive tutorial on 2D character movement mechanics! In this video, we cover five essential movement types every game developer should know. Whether you’re creating a strategic RPG, a fast-paced platformer, or a thrilling twin-stick shooter, mastering these movement techniques will elevate your game to the next level.

💡What You'll Learn:
0:00 Click 'n' Move:
Seamless point-and-click navigation perfect for RTS and RPG games.

01:23 Grid-Based Movement:
Precise tile-by-tile control for strategic gameplay.

03:34 Platformer Movement:
Fluid left-right running and jumping for engaging side-scrollers.

05:54 Asteroid Style Movement:
Dynamic rotation and thrust mechanics inspired by classic arcade games.

07:32 Brotato Style (Vampire Survivor) Movement:
Twin-stick shooter controls for intense, high-action gameplay.

🔗Resources:

📣 Questions or Feedback?
Got a question about today's video or a request for future content? Drop your thoughts in the comments below, and I'll make sure to get back to you!

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Tags:
#GameDevelopment #2DGames #Godot #GameDevTutorials #IndieDev #2DCharacterMovement #Platformer #TwinStickShooter
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Hey YOU! yes you... the one reading this comment, we have a Discord server now... Join here: discord.com/invite/2PwKmEpur9
Thanks for watching! Oh and SUBSCRIBE if you haven't goddammit!

-RedIndieGames
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As a strategy game lover, the click and move is most interesting for me to learn. Though I'm not much of a fan of the grid based movement, but that's just a personal preference.

princessportsassociation
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Amazing content. It really is game dev essentials. I'm creating a 3D/2D game with click'n'move movement and theres barely any content about it. I also have a question abou the "asteroid style movement", wouldn't be better to change the CharacterBody2D's motion mode from grounded to floating?

cloudwolf
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Good content. Subbed and liked. Thank you.

morganp
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Thank you for the video! I was wondering how you would combine the scripts for click-based movement with grid-based movement to make grid movement that is controlled with clicks rather than up/left/down/right inputs.

lolxtrach
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i have a question does the grip base movement is can be use for a TRPG?

knwwolf
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Another video where you show entry level concepts, but do it so fast with zero time to actually see what you are doing. Who is this for exactly? The beginners need more detail, and everyone else already knows this information.

JasonEllingsworth
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I'm wondering what the movement would be like in games like Fallout Shelter where you have 2 Body2D that must be inserted into an area, like a room, and when that happens it starts some function. hmmm maybe it's not even movement...but thanks for the video. But I'm looking for something in the style of Fallout Shelter....Do you know the name of this construction game vision style?

FelipeMAPT