Create this AWESOME 3D Animation in 10 Minutes

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Watch out Pixar - a Blender 4.2 Tutorial on Character Animation!

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#animation #blender #tutorial
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I don't have pc to animate in blender still i watch your all videos 😂

PandaPixelsss
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thanks for the simple tutorial. I want to start with animations but I dont know where to start but this makes it much easier

VisualPixelsCG
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Thanks✨
Thats gona help me with my game project

ahmedjalil
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There's no need to animate my donut... 😊

Tomy_Yon
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As I seen "Animation" in CG Geek video title, I came to comment "you suck at animation" 🤪 as running joke on his animation skill.. But this was really amazing.. Great job man.

nimeshupadhyay
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You are back! Thanks CG Geek! Always the best )

rrahll
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I wish I had this video when I was studying 3D at school 😅

Digitalist
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as someone who does parkour and tricks like that IRL, I feel like you didn't do it justice.
in this case, it'd be more appropriate to use FK for the arms and a FK/IK switch for the legs, for when the legs are in the air, since the IK interpolations create straight lines in the space, which is not how joints move during such a stunt. Also, the rotation on the character is fairly linear, whereas it should kind of stagnate a bit and is accelerate by the legs coming over, giving it the momentum - the kick is kind of swallowed by the IKs as well (or it could be the pose you chose)
Overall, it's not a bad video, and very informative to beginners, but that kick could have looked a lot more punchy.

either way, I love your content :)

SharpWind
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Perfect video to start my new semester

ScarletZ-RIXU
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Please create a simple video on how to obtain a parallax occlusion mapping texture for mixing textures..

AnimeEye
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how can two of my youtuber pop into one video and they are absolutly not related (I'm learning tricking and blender)

Matiocka
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it looks pretty bad. you also shouldve used fk and fix those completely straight "arcs", and constant interpolation when blocking . you also never went into breakdowns, moving holds (which have their own keyframe types in blender) or the proper iterative-esque process and blender's breakdown tool (shift e, alt e, etc). it looks floaty because you made the computer do the inbetweening, you went straight from king frames to computer inbetweens. i get its a quick flashy YouTube beginner tutorial but the fundamentals are something that you shouldn't over simplify, and not to be rude but you don't seem qualified to teach this

ratastic
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Can I use the characters u provided in the link in maya also

arifalhydarr
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Bro how did you do the film theme character with background?

praveenkumar.v
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Looks like Tekken 8 Raven's f, f, f+3

Sadamitsu
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I wish the mocap suit were cheaper; it could help many people..

AnimeEye
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Well... :-) In the end you said "took about 1 hour", while in the header you claim that anyone can create this in 10 minutes. Still... An experienced animator could use reference material like you did and SEE the correct poses.
Many of my students just won't see it and the whole animation would look floaty, the poses would look weird and off. It takes years of practice to see something and re-create the pose with your digital character. Even more: Chose the best key pose and not just stupidly copy every 5 frames of the material.
Leave alone the fact that using a 3D software intuitively without thinking where to click takes years again 🙂

So, animation beginners, don't get frustrated if you won't animate this exercise in 10 minutes! Start with something really easy and learn step by step!

webwolfyou
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“Wait why are you showing animation? Don’t you like suck at animation”

Charduza
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My GTX 1070 TI would take forever to render that thing. 🙄

gianlucapx
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Taylor Robert Anderson David Thomas Elizabeth

ColleenHamilton-dy