How to Make Eevee More Realistic (Blender Tutorial)

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In this Blender tutorial I will show you how to make your Eevee renders more realistic.
● Other Tutorials to Watch:

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● Timestamps:
0:00 Intro
1:43 Ambient Occlusion
2:41 Screen Space Reflections
3:03 Bloom
3:34 Add Samples
4:38 Shadow Settings
5:27 Contact Shadows
6:05 Color Management
6:54 Bake the Lighting
9:37 Improvement
10:27 Other Tutorials to Watch
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#ryankingart #blendertutorial #blender
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Don't use contact shadows, instead in the light properties, open shader, then under Clip Start there should be bias, and just turn in all the way down. It makes the effect work much nicer :D

CG_Pigeon
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I've just finished a model with a lot of lights, and this tutorial came just in time! Imma try this RIGHT NOW

LuenudCreaciones
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You did a very good job clearly explaining these settings in Blender Eevee. I like you're calm pase. The only thing I would do differently, is in the light settings at 5:27 is Not turn on contact shadows, but instead turn down the Bias instead. The reason being, that contact shadows are a screen space based effect and can get glitchy results in certain viewing angles. Everything else seemed perfect however and this makes a great resource for up and coming blender artists wanting to use Eevee to render.

Nathan-A-hackington
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Thanks, my render looks a lot better now! Still have some work to do on shadows at a small scale but overall much improved

MadMovieMakers
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Wonderful tutorial. One of the best I've seen on this topic. Thanks!

nonothing
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Whenever I search for something. I first check to see if it's covered by you. If so, I'm 100% sure your lesson will teach me all I need. Thanks bro. :D

KooKoogm
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my city scene looks good now without much render time needed! thanks!

AmdTOPSnvidea
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This really helped me a lot!, especially with volumetric lighting it made my whole scene look really dynamic!

silverony
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5:30 I guess you've learnt this from my coment, and i'm glad you included this. Thanks! ^^

Also congratulations to 80-Thousand Subscribers. I don't have anything much to say tho. Just that i honestly don't watch every of your new videos, but can say they're still Very Good, and you are Very Good Teacher. 🙂🤗

Danielcommenter
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I cannot thank you enough. you saved my hours of research how to add reflections! i am glad that i saw your video. really worth it. also, new sub.

OrionSoul
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Just cannot thank you enough.! Thank you so much as I was struggling with dull Eevee renders from quite a long time. Your video saved my life, thanks a Millions!! I have gone thru may videos for dull Eevee render solution but nothing helped me and renders remained the same but your video provided me appsolut prompt solution that i needed and now my renders are as bright as i needed. Thank you so much :)

thisisitkc
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Really helpful tutorial for Eevee renderer studying!Thanks!

alanhuang
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I just started blender and your channel has been giving me answers to what i did not understand before....thanks a lot 🖖

boluaw
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Wonderful channel! Your tutorials are always very clear, concise and helpful. Added this to some renders and they look far better.

jaybee
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Yes my kind of explaining. Thanks Ryan

salmanrazakmemon
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Saludos desde Bolivia. Gracias por compartir tu conocimiento.

fersapublicidad
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I am an eevee user. Thanks for the tutorial. It helped a lot.

skmourya
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All this time i was rendering with cycles, but the shadows always came out weird, this helped me set eevee to my prefered settings and will now use eevee!

GlaciaGalaxy
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Make sure when using iridance volumes that the dots are not inside objects, as when baked those nodes inside objects will cast blackness onto models which is innacurate. Try using more irridance volumes cubes in your scene and prevent those dots from being in objects. It would be a great addition to blender to be able to move those dots around, so you wouldn't have to have so many irridance volumes in complex scenes. Modern game engines allow you to do this already.

xpdatabase
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Nice one, appreciate the work you put into it

constantineskliris