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BRE Demo #1: Physically Based Rendering

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BRE is a rendering framework or engine which purpose is to have a codebase on which develop techniques related to computer graphics and also to apply the stuff I learn about DirectX 12.
In this demo, you can see PBR, normal mapping, tone mapping, gamma correction, IBL, color mapping, height mapping.
In this demo, you can see PBR, normal mapping, tone mapping, gamma correction, IBL, color mapping, height mapping.