CPU Performance Fixed? | Patch 8 vs Patch 9 | Star Wars Jedi: Survivor

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Patch 9 Details

This patch focuses primarily on performance and quality of life improvements for the PC version of the game.

Performance Improvements:

Framerate improvements for various hardware configurations.
Fixes for several sources of framerate hitching for smoother gameplay.
Ray Tracing has been optimized for CPU usage and should now scale better for high-end GPUs.
Fixes for performance related to using a mouse as gameplay input.

Quality of Life:

The “Optimizing Game Files” screen has been optimized and can now see speed increases from multiple CPU cores.
Mouse and keyboard functionality has been improved across a variety of menu screens, including the first time user screens, title menu, game menu, and workbench.

Bug Fixes:

Fixed collision issue where players could fall through elevators at low framerates.
Fix for a conversation-related crash when walking away from NPC characters.
Fix for various, intermittent crashes.

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Timestamps
00:00 Epic Settings + RT/DLSS Quality + FG 1080p Comparison
02:51 Epic Settings + RT DLSS Balanced
03:51 Epic Settings DLSS Balanced

Driver version used : 560.94
Windows 11 23H2

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My PC Specs
CPU : AMD RYZEN 7 2700 Overclocked to 3.95 GHz at 1.275V
Cooler : Noctua NH-D15 Chromax Black
GPU : Gigabyte RTX 4060 Eagle OC Stock
PSU : CORSAIR HX750 80 PLUS Platinum
RAM : G.Skill Aegis 16GB DDR4 RAM (2x8GB) at 3200 MT/s
Motherboard : B450M Steel Legend
SSD 1 : Samsung 960 Evo 500GB Sata
SSD 2 : Kingston NV2 SSD 1TB M.2 NVMe PCI Express 4.0
Case : COOLER MASTER MASTERCASE H500 GUNMETAL ARGB
OS : Windows 11 Pro

#optimization #pc #benchmark #comparison #rtx4060 #dlss #raytracing #starwars
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Patch 9 Details

This patch focuses primarily on performance and quality of life improvements for the PC version of the game.

Performance Improvements:

Framerate improvements for various hardware configurations.
Fixes for several sources of framerate hitching for smoother gameplay.
Ray Tracing has been optimized for CPU usage and should now scale better for high-end GPUs.
Fixes for performance related to using a mouse as gameplay input.

Quality of Life:

The “Optimizing Game Files” screen has been optimized and can now see speed increases from multiple CPU cores.
Mouse and keyboard functionality has been improved across a variety of menu screens, including the first time user screens, title menu, game menu, and workbench.

Bug Fixes:

Fixed collision issue where players could fall through elevators at low framerates.
Fix for a conversation-related crash when walking away from NPC characters.
Fix for various, intermittent crashes.

gamingoptimized
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With the latest patch, the denuvo is removed.

Sam-cqbj
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This isnt where the engine presents CPU problems, go to Koboh and turn RT on.

vulcantuminello
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This cpu is giving bootleneck to your gpu, and you're missing the 1% 0, 1% low info on screen, i don't think the perfomance boost are huge too, but by the frametime line, the new patch looks like the lows are better.

saiter
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If you want to support my work, hit Like and Subscribe and make sure to check out the Eneba affiliate link below to buy cheap Games and DLC and support the channel!

gamingoptimized
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Unreal Stuttering is simply a bad decision for an open world game.

lucal
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Atleast there’s some sort of progress… 😅

suanenggoh
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Strange, I see same stutters in both versions as before. Still sucks.

Psychotoxic
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that not bad for old Ryzen 2000 series

alger-yq
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game is worse now
I have massive loss in details

navoJ