How You're Gatekeeping Your Minecraft Experience

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This video explains my love for the game, as well as how I believe you're gatekeeping your own enjoyment.
As well as how I think you can circumvent that!

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i think a lot of people have the issue that theyre kinda afraid to play how they like because of fear of being judged by imaginary people

thearchivist
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This resonates deeply with me.

The Storyteller agrees.

entropicveritas
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When the game first came out, my family had just moved to a new house in the middle of nowhere. My dad, a computer nerd, was interested in the possibilities of this game, so much so that he bought 4 copies, 1 for all of us so we could sit down and experience the magic of a lan party. Those are some of my best memories.

schoenperkins
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A huge piece of advice: don’t do things which are “trendy” if you don’t enjoy them. Play Minecraft how YOU want to. For example I’m currently going to be starting a 1.6.4 mod pack series because it reminds me of good old days, when I really wanted to play those mods but my laptop was too terrible, so now I can fully experience it, of course with friends

AwesomeDomi
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Fun fact. Some SMP's intentionally delay that moment of killing of the ender dragon because, Minecraft without elytras and shulkers and Minecraft with elytras and shulkers are obsolutely different games.

mixa
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This video is like a metaphor for life. "It was never meant to be beaten, its a sandbox" resonates with me in the real world. So many people trying to "win" life and get all these stats, instead of being a kid and marveling at the world around us, instead of exploring and discovering new things. We lose sight of what fun we can have and become depressed because of it.

Legacy
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I like this video. A core memory was going to my friend’s house, building a “gladiator arena” on their super-flat world, and fighting each other over and over again. They were the only ones who owned Minecraft at the time, and getting to play it was so much fun. Now we live several states away, and work too much to have those sessions anymore. But I will cherish those moments.

RealNerdyProductions
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This video feels like promotion video, "Start playin' Minecraft!" It's great, and reminds me of how I used to play it, not to completion, but to enjoy it and have fun.

shrimpz
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I feel that half of the community want minecraft to become a RPG instead of a sandbox

angelmatesmolan
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One of the things I realized I had stopped doing in terms of using my imagination was coming up with names for cool areas and landmarks. Like in my first worlds, my mine would be called "Bedrock Mineshaft" and the nearby forest biome was called the "Lumberwood Forest." I realized about a year and a half ago that I had stopped doing that for some reason, so I started doing it again. Now the landmarks and areas are more personal and I feel a lot more attachment to my worlds.

SrsBismuth
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Having someone share such a clean perspective on what the game was always intended to be is so refreshing. I'd always play in bursts, always trying to advance as much as I could, always shameful about how bland and rushed pats of my base were. I was envious of people who could build and actually look at their world and feel proud. Now, as I start a new playthrough and build a wizards tower out of woods and deepslate, I feel like a kid again; finally enjoying the serenity and peace of the blocky world around me.

Thanks Dude, for reminding us about the joys of Minecraft at its core.

samsongrelis
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The one thing I always wanted to do was to get like a dozen people on a world, and have each person scatter across the world build their own town in their own unique style, and after a week, everyone works together to build roads and railways to connect the towns together to see what each person has created. Not really as a competition, but to see what each person can do in a given timeframe, and what they prioritize. Doesn't matter if there's hyper efficient farms, ornate castles, or piercing skyscrapers. Everything has a meaning and shows the creativity of the person making it.

KillditGaming
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As someone who lives for the grind, Minecraft was just a match made in heaven for me. I could literally go caving for like 12 hours and be just fine with it. Biggest part that stumped me was actually making my own builds. I dont mind grinding for the materials, but I always need inspiration for the builds. I enjoy the journey much more than the destination. I think the way you play Minecraft reflects a lot of who you are in life.

split_head_
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honestly, one of the most beautiful videos. There is no "winning" Minecraft, and that's just the truth. In my personal opinion its the people you play with that makes it fun. its the mindless adventures, burning buildings, and killing each other that adds a joy like no other. roleplaying is fantastic, and even better with friends! bust as said in the video, it all boils down to imagination, and how far your willing to take it

ace_magicianz
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I started playing minecraft in 2011, and the way you describe your experience with the game really reminds of when I first started playing it. the idea of "hiding from someone trying to kill you" isnt weird, its just making your own fun. and minecraft is perfect for that sort of fun. this video is a good reminder that games like these are about finding your own fun, whatever it is.

emexrpg
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Couldn't agree more. "Just be a kid again" has driven a hundred SMPs and worlds, and there's something really valuable about just letting your creativity turn the game into something it otherwise wouldn't be. This video is really well made, and I hope to see more from you in my subscription feed!

estimatedmedian
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I'm in my 50's and I still play Minecraft almost daily. Survival mode and Hardcore are such a thrill still. I use creative mode to explore ideas and then go build them in my survival worlds. The challenge is exciting and frustrating but the satisfaction of completing a goal is totally worth it.

mjm
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You are bang on about Minecraft being most enjoyable when you use your imagination. I've fallen in love with the game for that very reason:

In my private server, my character is an immortal sorcerer from a Nether-like dimension that isn't connected to the MC dimensions. He somehow got isekaied into the MC Tri-dimensional area due to dimensional tectonic plate shift (the dimensional version of an earthquake) along with the single outpost he was resting in at the time (He commanded a vast magical empire in his home dimension). However, the outpost is doing the dimensional version of "rendering" in that things that were there in the home dimension are slowly trickling in one after the other along various points in the timeline (my headcanon reason for why he doesn't have every single item and tool in the game already from start) including a Nether Portal in the basement (which used to be a portal that let him instantly travel between outposts back home).

He's struggling to master animal husbandry, farming, combat, mining, and forging without his magic (since MC doesn't have spells and such, not without mods anyhow). It's a journey for him. He's found that he adores wolves/dogs. To the point where he keeps every bone he finds or gets for taming purposes instead of bone meal and tames every wolf he can find. He has an army of dogs at his command at this point. He's also struggling to come to grips with the existence of peaceful mobs like villagers, or the fact that not everything in the world wants to or has evolved to kill him and everything else, which is how it is back where he's from. He's also slowly coming to grips with the fact that he may not be evil at heart, but was just born and lived countless thousands of years in a world where being evil was a requirement to survive.

All of that story and RP came from one skin I bought on the marketplace. One. Single. Skin. That's all it took to inspire me to build a mage tower completely out of Crying Obsidian off the coast right at World Spawn, and slowly add various things to it (like new floors or the Nether Portal) in Creative as I played. One little skin I bought for 300 coins has given me almost one hundred hours of fun in the past few weeks. I can't wait to see what else will inspire me.

StarboyXL
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Randomly had this pop into my feed.
I haven’t seriously played Minecraft in almost 4 years. I stopped for a time and I tried to get back into it around 1.20 but it just didn’t fill me with wonder and excitement like it used to when I was younger.
I found myself dreading my next play session and the grind that I had decided I would do.

I loved the part of the video where you mention hotels and charging people to live in them because it brought back some fun memories of playing with my siblings and cousins and building hotels and charging carrots to stay “a night”

Building rail tracks around our ransom builds and flying around with an elytra for the first time. Or when we would blow up the tutorial map castles.

I don’t know if I’ll return to Minecraft just yet, (honestly probably will, but play on those older versions. (1.14 was my probably my favorite but I did enjoy my time with 1.16)
All in all, I did appreciate the video and the memories from years ago that I brought back.

Comeputergeek
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I think as we've gotten older, a lot of us have gotten out of touch with what Minecraft was meant to be. We focus on a "goal" we're supposed to complete, but that was never what the game was supposed to be about. Minecraft is about the journey, not the destination. I have been so caught up in my frustration with some of Mojang's decisions lately that I forgot what made Minecraft fun in the first place. No game has ever given me quite the same feeling I had when I first played Minecraft as a kid. Thank you so much for making this video. Seeing the old Minecraft website and trailer launched me on such a high nostalgia wave.

firestarex
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