10 Killer Perks You Should Use RIGHT NOW (Dead by Daylight)

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Since the new Dead by Daylight perk changes, there are some new killer perks that you should be using. Watch this video to find out what they are!! :D

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What do you guys think is the strongest killer perk right now? 🤔

KytoYT
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List is
10:thrilling tremors
9:Jolt
8:undying
7:hex devour hope
6:deadlock
5: scourge hook pain resonance and dead man’s switch
4:discordance
3:hex pentimento and hex plaything
2:manual gen slow down (call of brine eruption oppression dragon’s grip
1:save the best for last

brometheusthefirstbro
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I think No Way Out should be added on this list too. It's an insanely strong perk that makes end-game builds, or just end-game in general much harder for survivors. Plus, if you close the hatch, N.W.O will *tell* you which gate they attempt to open.

Cerulean-Calavera
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I wanted to add something to this section: 5:21 if you don’t know how many totems you can rekindle it’s 5 but as soon as the 5th one is rekindled all totems are blocked meaning that all effects that appear for each rekindled totem are now locked in and survivors just have to deal with it

drowsy
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Really loved this tier list, lots of good underrated perks

applesause
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Also you can add to Hex pentimento and Plaything combo one more Hex perk, Hex Retribution, and now you have pretty Good build with slowdown and information

deoxxx
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Pain resonance surge and surveillance is an awesome combo

melnman
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Pain resonance and eruption are one of the strongest gen slowdown perks at the moment

JoshPro
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I combined Overcharge, Jolt & Oppression on one build using Wraith and I won a whole lot of games with that build. makes it so survivors have a tough time doing gens while I hunt them down using Wraith's invisibility and ambushing. It's such a great feeling when I 4k a survivor team with like 3-4 gens left :)

WolfieTalkie
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Fully agreed with every choice. I'd also recommend experimenting with Monstrous Shrine, not necessarily in basement builds or because you want to kill players faster, but as a distraction from working on gens.

Run it with the Pentimento/Plaything combo and Sloppy Butcher and good luck to any survivor trying to complete gens. And if the killer already has an ability that distracts survivors (Pinhead and Pig come to mind) that's a whole lot of objective juggling.

jasonamrhein
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plaything and pentimento is rly good with retribution and lethal cus every time they do one of those totems it gives you 15sec of aura but with lethal its 17 and also PR + DMS goes rly well with fearmonger because the only "counterplay" to this combo is to let go of a gen when the killer hooks but you cant do that when you are blinded by fearmonger

АндонВасилев-кю
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I really like unnerving presence and coulrophobia. never scene so many missed skill checks and a great way to wreak med kits particularly if you have something with hemorrhage effect

StarsMedic
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My default loadout right now is: BBQ & Chilli, Lethal Pursuer, Dead Man Switch and Scourge Hook: Pain Resonance.

It's like a Jack of All Trades build, because with BBQ and Lethal I can just bolt to a survivor while Pain Res and DMS block one gen, and by the time I get another down, DMS is off cool down ready to block another one. I don't really like to focus on gen defense, chases are the fun part

gabrielbustamante
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Honestly, I feel like jolt should be one or two places higher on the list, since it's the only slowdown that works on gens blocked by the entity.

cinisohen
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(this is probably really random sorry) so i have been watching "The viewers perk ideas" so i have came up with a idea its is called Boon: Realization (enter normal boon information like blessing ext) You realize how much pain you and your fellow teammates have gotten through out the years. When in this boons radius your gain the following effects: you gain 2% (yellow) 3% (green) 4% (purple) bonus speed when doing anything doing a gens, cleansing, blessing ext. You feal pain and sadness when a teammate gets hurt. Also when in this boons radius you see 1 (yellow) 2 (green) 3 (purple) other survivors arua. Last effect: when someone is tampering your progress to escaping, you get madder. when the killer knocks down a survivor you see there aura for 3 seconds (3 seconds for every teir) and this effect is in a 10 meter radius when in the boon so you need to be closer to feel pain

DsTheMeg
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I’ve found it’s better to not use undying then to do so since as survivor you walk by a dull totem it shows you undying and they astray searching for hexes

darksay
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"RPD has good totem spawns"

Bruh, you can literally see my totem from the doorway, it wasn't even hidden behind a box or anything 😭

brokenbiscuit
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Gosh, I LOVE Discordance. With an uncountable number of Prove Thyselfs nowadays, the perk is almost needed.

braytonewell
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Awesome video dude but I'm keeping my no mither huntress build

potatoman
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They buffed killers SOOO much - while pretty much doing nothing against camping. As a result, the camping AND tunneling increased. The Rebecca Chambers perk wont make much of a difference.

lizardking