'Shape To Height' node tutorial (Substance Designer 5)

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Hey guys,

In this tutorial, we are going to build a node that will convert a 2D input into a heightmap, using mostly an FX-map

Don't hesitate to give me your feedback or any suggestions in the comments, and if you have a bit of time, visit my new website ;-)

Thanks for watching !
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Great tutorial!
I was thinking about doing this literally yesterday, you saved me a lot of time! :)

ValentinNadolu
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i sorted it. keep up the great tuts. :)

scottbez
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This is wild; once you understand Designer it's like an addiction. And Vinny is a great guy he is helpful and patient. Although is it possible to disconnect the SVG but still keep the conversion to a heightmap ?

christopher
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If you use 16 bit greyscale instead of 8 bit maybe that would fix the stairs artefact?

izvarzone
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I watched all tutorials, and ı made step by step, but my fx-map function didnt have not work, can u help me?

ahmetmencioglu
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get tutorials. I have a problem with tessellation. whenever i add tessellation my plane just moves to the bottom or upwards. I dont see any deformation? any ideas?

scottbez