KNOW YOUR NODES Basis Node for Procedural Modeling

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In this video I'll show you some of the really interesting new features the Substance3D team added to Substance Designer: Procedural Modeling. I'll show you around the Modeling Graph and help you have a solid grasp on where to get started. I hope you find it useful!

► TIMESTAMPS
00:00 Intro
00:35 Getting Started with the Basis Node
02:23 Basis Node for Transformations
03:33 Basis Node as a Pivot
09:12 Basis Node as a Deformer
11:20 Basis Node as a Deformer Space
11:50 Outro

#SubstanceDesigner #Basis #Modeling #Procedural #KnowYourNodes #Tutorial
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Great news! The Substance3D Team just told me that they're already fixing the Basis Node Display bug in the 3D view, this will make the node a lot more intuitive.
I'll update the video when it is fixed! 🤩

EDIT: Seems like now is fixed!!

XolotlStudio
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Thank you for sharing your knowledge! Looking forward for more of these :D

Croissamie
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Really great tutorial! Thanks Ymmanuel!

MysticalDaKrunch
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great tutorial! Question: @10:20, why didn't the basis appear on top of the shape? It was offset from the top of the primitive.

lohnthom
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This is awesome! If you could in the future make a video on that toy box over there, it would be cool! I’m curious about its mechanism!
I want to ask... It seems like the topology generated on the mesh is triangular... Is there an option to change the topology to quads?

Pitusha
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Hello Ymmanuel! I've recently bought your LiveLink plugin and it has been working flawlessly between SP and Modo 14. I wonder if Substance finally changing over to Adobe CC may break the plugin functionality in any way, or if it will be just as easy to install and continue using it with the past SP version. Thanks in advance!

Flavio_Mark