Transport Fever 2 TUTORIAL: GUARANTEED PROFITABLE CARGO START! (1850), Part 1: Ships

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A huge thank you to Urban Games for providing me with a game key!

Release Date: 11 December 2019

Epic Games Creator Code: KATHERINEOFSKY

Check out these other fun series:

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About Transport Fever 2:
The classic transport simulation genre has a new gold standard with Transport Fever 2. Discover a whole new world by navigating transport routes through land, water and air. May progress and prosperity find their way!

#TransportFever2
#KatherineOfSky
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Oh my goodness!! Thank you for this tutorial! I love you and Skye Sorm, but this is the kind of tutorial series needed for a game like this. I purchased the game and was so frustrated I almost asked for a refund....but.."Holy fuzzy cats!" I am starting to catch on! Thank you again!

daisiihampton
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this is the best tutorial ive seen for this game yet. i now understand why ive been going bankrupt in 1850. thank you!

fakiirification
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Hi Katherine! I've had this game in my library forever, but only opened it for the first time today, and .. promptly went broke! Belated thank you for the tutorials! They are enjoyable to watch, and immeasurably informative! (and really, where else would I go? Your content is always great!)

RubberStig
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That was a great clear lesson. Its funny because many many you tubers try to do tutorials but they go to fast and have difficulty explaining things, They assume that if they find it easy then so will everyone else. Maybe its to do with the young age of some of them BUT You were great, clear and precise.

opinionday
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My passion is building elaborate, over engineered scenic railways and then riding on the trains afterward, eating imaginary scones, lapping up the praise from fellow travellers and expecting a knighthood presently .
Thanks to your clear and concise tutorial, I am now able to make enough funds to indulge myself . ( I had been having trouble making consistent income with TF2, and Im a veteran )
First time listener and new subscriber . Thanx again .

ZenoGy
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Fantastic video and helped me unlock the key to a good start and once this is achieved the rest of the game just flows along, many thanks you're a diamond 😊

thamestrains
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Katherine you don't need to destroy a field just running a road to the back of the farm and the little path is created will work

Larkyk
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Fun to see how different people change things up. Personally, I just make a simple* train between two towns not too far apart and with relatively level ground between them. As long as I keep a depot close to the stations, I can add more wagons to the trains (and double head if they get sluggish) before finally taking the plunge into a double track. I find that with the starting loans available, I can afford about 4 initial stations with lines running between them.

Snagabott
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Wow thank you so much i just bought the game and this is werking perfectly! Thank you sky

filipp
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Great tutorial, i just got my game on Steam, been following your videos so i think i will be in for a good start, thanx for all the knowledge you bring !

mostalajnen
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Started the game last night and got stumped by shipyard placement - there's no indication in the game for how to place it or where the boat comes out of, though now I see one placed it looks very simple of course. Gonna take a look at your other vids now :)

TwilightStar
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I'm kind of thinking of picking this up. I did enjoy Transport Tycoon back in the day quite a bit. I know this is different and vastly more complicated but still in the same vein :)

SilverionX
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Of course this strategy is heavily dependent on the geography of your map... but if you can manage to find the fitting industries, it is a huge moneymaker for the beginning.

Best setup is a raw material producer and a city demanding the finished good in the vicinity, and a manufacturer as far away as possible.
The infrastructure for ships costs the same, regardless how far away you set them up... so in contrast to roads or (shudder) train lines, far away is better for the beginning.
Also an advantage: ships can carry all (well, most of) the cargo types, so it is a lot easier to take your finished goods back on the same route.
Yes, it will take some time before your first ship arives... but then you will just reap in the cash.

If you are willing to take out the additional loans at the beginning, it should be possible to add a new ship as soon as there is enough freight waiting at the dock and keep that up until the first ship returns from its cruise. If you want to keep it within the first 5 millions, you should still be able to buy four or five ships.
I tried this out with a grain route over about 10-12 kilometers... the first ship to arrive brought in enough profit to buy three more.

Groffili
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Great video, thanks a lot for your work.

marcelobrizuela
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true, but the fun is in the challenge. you can play on the easiest settings but it's not rewarding

Hushey
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I'm new to the game and this helped so much, thank you.

ThermicSky
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Just a few more hours!!
this will help pass the time!
Thanks KoS!!

SkyboxerGolf
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I thought I recognized the name! Anno 1800, Autonauts, Satisfactory. You wanted a boat in Autonauts too! :-P

AuddieD
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Thank you so much this is so helpful!!

LambdaSymbol
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Colonel Failure, mentioned you so I thought I would check out your channel. Liked and subscribed.

vincewilson