DOZENS of 'secret' art jobs REVEALED! - How to HUNT FOR A ART JOB #artjob

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DOZENS of "secret" art jobs REVEALED! - How to HUNT FOR A ART JOB #artjob
In this video, I'll show you how to find art jobs that 95% of artists don't know how to find. These are job listings that will even TELL YOU HOW TO GET HIRED in the job description! If you're not qualified, I show you how to GET qualified. how to find more obscure art jobs in the video game industry and how to start your career in game development.

Games I've worked on -
CURRENTLY WORKING ON- Twilight Monk Metroidvania
Fortnite (Environment concept art)
Overwatch (Environment concept art + Sprays artwork)
League of Legends (Character design + Environment concept art, UI + Icons)
Diablo 3 (Character design + Environment concept art)
Hearthstone (Illustration)
Burning Crusade(Character design + Environment concept art)
Wrath of the Lich King (Character design + Environment concept art)
Indivisible (Environment concept art)
Final Fight Streetwise (Voice Acting + Character Design + World Design + Cutscene Direction + Co writer on script)
He Man GBA (Pixel Art)
Terminator 3 GBA (Art Direction + Pixel Art)
CannonBallers (Character + World design)
Ikeda: The Scrap Hunter (Programming + Art + Design)
Goblins and Gnomes (Concept Art)

Books available-
CreeD Re:Imaginary (2021) - 2 part Comic series
Twilight Monk - Return of the Ancients (2021) - Illustrated Novel
Twilight Monk Secrets of Kung Fulio (2020) - Illustrated Novel
Escape from Giants Crown (2019) - Illustrated Novella
World Of Twilight Monk Vol 1 (2019) Art Book
The Man and the Moonken (2019) - Illustrated Novella
The Beast of Tuksa (2018) - Illustrated Novella
Twilight Monk (2012) - 2 Graphic Novels
Nova Colony (2009) - 1 Graphic Novel
CreeD (1993-2007) - Comic Book Series
Ghost Rider (2000) - Comic Book Series
The Fuzz (1997) - Comic Book
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Today, after months of struggling, I just got the news that I am cancer free, and I told my wife that this is the year I make a serious portfolio and become useful for game studios - your online drawing courses and these amazing tutorials have helped me in so many incredible ways, thank you so much for doing this!

lunarfifthstudios
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I can’t stress how important it is to reach out to artists at studios. But give them a reason to be interested in you. I got my job at Riot because I reached out to the lead asking for critique on a project that was in riots art style. I was offered an interview for a job that wasn’t even posted yet because I took the initiative.

MichaelShinde
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Lotta channels out there that teach you how to make art, but few that'll teach you how to get paid for it. Glad your videos covers that topic.

cde
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I started watching your videos about 1.5 years ago as an art student, and I got a 2d job in a company in Japan starting next year. It's not a famous big company but got my foot in the door in the game industry. THANKS A LOT!!!

MI-llxy
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I don't normally leave comments, but I wanted to say that this process is how I got my current job as a 3d artist for a YouTube studio. It's a dream come true and I love my job. To anyone looking for an artist job this way; it does work, but it takes time. Be patient and keep going. Nice video Trent!

TheGreatestSandwich
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@TrentKaniuga Can we get a video that actually shows examples of artist in the levels of Junior, Mid and Senior? Like, what makes an artist good enough to be a junior or a mid? in therms of 2D skill but also in therms of the skill of how well/fast someone can reach the right design. I feel like there is definitely a skill difference between someone that will take longer to understand what the art director wants vs someone that understands what they need to deliver.

PinkSmiiley
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One of the hardest things, in my opinion, is landing focused positions. I've worn so many hats in so many different companies that you become labeled as a generalist and your portfolio tends to end up all over the place and you take up jobs that are less than ideal for pay that's less than ideal.

Most of the jobs I find off Indeed are glorified copy/pasters, while it's easy, it really kills your motivation and drive for anything art related.

The answer is of course hunkering down and developing a portfolio that will land a more focused role, but man after some days, the last thing I want to look at is my PC.

The struggle is real.

lr
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I found a girl who got into Blizzard concept art character internship through her artstation post. Messaged and she offered to even use discord to have a call. Shared interview questions and how everything was going. What she had in the portfolio that year etc.

So one way to see what is required is to look at junior artists who just got into the industry and check out their portfolio. See what they have. Ask them questions. A lot of them do not have big following yet, so they read every message. A lot of them are current students and happy to share knowledge in my experience. Especially UI artists.

TamilVolk
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It's really good that you are making videos about these sites, but one major thing I've learned is that most companies put up job postings on these sites to make themselves look good, but they never actually check any time someone applies directly to their website. Companies will usually hire from within, or hire people they already know personally. I have a few friends that have resorted to tracking down AD's and emailing them their portfolio links and sample directly too. Usually that's a huge "NO NO" but you do what you gotta do to get noticed fast.

BTT
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a year back i entered kojima productions to search for some of their merch, and saw the "work with us" section, im justt starting to learn to draw and want to be a concept artists (at 35yo), but that showed me that the recomendation of another artist was not wrong but was not the best, the advice was "work on your arstation, your IG, etc, they will contact you" but instead the way was the same as with IT, you need to look for them, tell them that you are there and want to work for them, because if not, is like waiting to be rescue, in the middle of he see, at night, and with no flares or any way of making you notice.

jluiscc
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I was having a similar issue for a few years. Beginning of 2023 I turned my frustration into motivation.

I ended up tabling my first con and met another artist who really liked my work (I'm a creature artist). He ended up hiring me and now I'm working my first pro gig. Before that convention I was terrified of tabling a con, now I love it. Plus, I've gotten to meet so many other artists, it's been extremely motivating and helped my growth.

I'm an introvert-- I know it's scary but you have to knock down some doors and let people know that you're serious about it. Waiting around for it won't help you. 2023 was a good year for me because I reached out and got involved in communities, went to local game dev meet ups and met people. You have to put yourself out there and you'll be rewarded for it.

Paladin_Maar
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I'm in Game Dev school and one of our projects was spending a week looking at job listings and finding our 'dream job'. After that we made a self-study plan based on the job requirements of the job we chose and treated our project as a portfolio piece. It was eye opening for me honestly, and it sucks not more schools do this.

scriptyshake
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Woah! This is one of the most eye opening videos I've seen as an art student! I had no idea how to go about finding jobs so I'm so thankful that you made this video! I think it will really help me as an artist going into the job world! Thanks so much!

evanandersen
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This video most artist actually need tahnks trent!

ilsh
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I agree with the sentiment, but I also think every situation is different. For example, there are rarely Jr 3D Character artist positions at AAA companies OR smaller companies. AAA wants the best of the best, a mid is the closest thing to a Jr position, and smaller companies are hiring seniors to help develop pipelines and be good enough to help the company thrive and compete in such a competitive market. I am not really one to complain publicly about this, I know my skills just need to be better and I need to put myself out there more too, but some areas in our industry are tougher than others, especially right now. There are jobs in the industry that I could switch to and learn within the year and be hired by 2025, but those aren't the jobs I want and they will only subtract from my goals, so the marathon continues 🤘

ErnieZD
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Thank you, trying to get out of a dead end series of jobs and finally start doing something I'm good at and enjoy doing.

themetabaron
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Thank you very much for helping people struggling to find a job in this industry, Trent! Job searches in general are hard, and it can be especially discouraging when its a skill you've trained so long to become highly skilled at like art, but tips like this will help a lot of people who need that extra motivation to keep persevering onward.

BerixMaster
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OMG this video was sooo helpful to me! And It's funny cause' most of the advice were kinda obvious, but at the same time that's about the real possibilities that's we don't get to really think about — Just like you said "there's always going to be some rock you didn't look under before". Thank you so much!

itsmayadias
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Thank you! I just asked in a different video where to start in my education and this really helped!

summerredd
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Thanks for the fantastic video. I was told I needed to find a few studios to develop an art style around but was stumped on how to find them. Thanks to your tips, I now have an idea of where to look.

bayoubomber