Render passes in Blender

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Render passes are useful to fine tune your images after the rendering.
You can separetely change reflections, shadows, transmission, etc.

For a more detailed explanation of render passes check out this video:
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i don't know if this will make my rendering faster but i guess i need to try out

LORDSofCHAOS
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Thanks for the video. Is there a way to export all layers as a png's to composite in Photoshop or Gimp as an example? I find I need a shadow layer sometimes that I can use to beef up shadows.

PulseAM
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All ok but how we can export denoise passes ?

TechFilmsTechnology
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hi. but how can i combine the pass with denoising data output?

depthz
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Hi! I get lots of noise when rendering the passes, something that does not happen in the Composite shot. Any ideas? Thanks :)

mrmerezz
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How to export all png images in a static scene?

trulgn
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hi, how we can get the shadow pass and exported in after effect

babacartoure