Game Theory: You Are The Villain of Poppy Playtime

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Theorists, welcome back to part two of my theory about Poppy Playtime Chapter 2! Today we are going to unravel the tangled web of Mommy Long Legs, the truth about the toys' origins, and who exactly we are playing as in the game. Can I do it? Watch to find out!

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Credits:
Writers: Matthew Patrick and Tom Robinson
Editors: Dan "Cybert" Seibert, Alex "Sedge" Sedgwick, AbsolutePixel, and Pedro Freitas
Assistant Editor: Caitie Turner (Caiterpillart)
Sound Editor: Yosi Berman

#PoppyPlaytime #PoppyPlaytimeChapter2 #Poppy #PoppyPlaytimeLore #Scary #PoppyPlaytimeTrailer #PoppyPlaytimeMommy #MatPat #Theory #GameTheory
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Is no one talking about how one of Huggy Wuggy’s biggest attributes was that he’s obedient? Wouldn’t that imply that someone, or something, is telling him to harm the player? They could be controlling him to do things because he’s engineered to listen and obey

Minmin-cqkt
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This theory makes so much sense considering the main character we play as is able to use the GrabPack just like any other regular worker of the Production Area would.

dantediaz
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My own theory is that the prototype is actually made using an adult. That's why it would be far more intelligent than the other toys that were brought to life. If the others were made with children, they would actually be less aggressive and more obedient and more willing to cooperate with the staff there.

agenti
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The last name being the Production team leader, who also tortured them, does make sense in why the letters were on the floor. They wanted his name destroyed most because he tortured them more than the others did.

DarkRubberDucky
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The theory of the player's name being Jamie B Honey makes a lot of sense, because there's literally a bee toy in production at Playtime Co. and the cutout for it says, "You need to get out of here."

itchytoe
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For anybody that hasn't figured this out yet. The noises you hear after you leave the first two games are Mommy in a rage killing bunzo and the mini-wuggies, it took me a couple plays but you can actually see bunzo and the wuggies in her webs back in the game station, so she's actually a lot more angry than she makes out when we win the games

edwardharriss
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A quick note! Marcus said "dothering, " not "gathering." What he was saying was that the thing was kind of lazily moving around the hall.

KittyCatThang
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Has anyone pointed out the flower imagery of this game? I've never played, but Poppy flowers are a theme, and many of the enemies in the game relate to nature (the caterpillar-esque creature, Mommy Longlegs, etc) and also Makayla's last name is Hyssop, which is another type of flower. Kinda sounds like cultivation and kinder*garden*... cultivation.

malignantprose
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This game literally took the "I just hit an orphan, what are they gonna do? Tell their parents?", and dialed it up to 11.

moonshinedrx
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The "Jamie B. Honey" name would actually justify Cat Bee showing up so much, and us needing to create one in the first chapter.

piers
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You know I was rewatching the gameplay, and when our character dies, it tells us to “Get up”, it says “You can take it”, “Don’t die just yet”, and a lot of others things that signal to me that we are recounting what we’ve said to others, the children. It sounds like we’re talking to the children while torturing them, antagonizing them. This is just my small theory/thought while watching the gameplay.

mcsmith
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6:58
As Mat says in the newest Poppy episode, the big Mommy was made before the little toy versions, so she was probably called Mommy Long Legs because the kids would call her Mommy “because she was the closest thing they ever had to one”

Lyddy-Draws
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I'm surprised Mat didn't acknowledge that the two notes we find about the child assessment end abruptly, as if the proctors were interrupted by something.

mollsgreys
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MatPat: “The player is the villain.”

Also MatPat: Saw Jacksepticeye but still kept him as a character in the game.

colekiesler
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This does make me curious how Kissy Missy seems less hostile than the other toys. Maybe her conditioning didn't follow through to obedience? I hope we get more clearance about her in the next chapter.

freeziac
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It’s funny how he said “maybe it’s Elliot talking” when he’s talking about red messages, then a couple theories later he’s like:
*”they turned Elliot into the prototype”*

lordofmushrooms
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The biggest question that’s bothering me in this game is “why we’re not dying?”

Is there someone always saving us? Or are we immortal somehow

SoniasWay
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One thing I noticed about Poppy’s design was that her main theme was red hair and blue bows. For those who don’t know, blue bows and ribbons are symbolic to those who were victims of child abuse. If Poppy really was Elliot’s adopted daughter, then his violence towards his daughter could give us a hint as to why he was perfectly okay with using children as test subjects.

luxluther
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It makes a lot of sense “Jamie” would be in Production. Consider the previous character, where we had to go to the “make a friend” department. And this chapter, where we had to build our own green hands

Vehicular_Man
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glad to see you finally talk about the orphans being turned to monsters theory. i though of it right at the start of the game honestly

alexanderiscool