Custom Nodes in the Node Material Editor: Part 1

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In this video, Jason walks us through solving a common workflow problem in the Node Material Editor, while giving us a look at how we can combine groupings of nodes into custom frames. That's not all, he also shows you how you can add them to the node menu to reuse again and again.

Follow along in the Node Material Editor here:

Final Node Material Session here:

Github Node Repository:

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Got to know about Babylonjs few months ago, i had seen videos of it in youtube but never actually tried anything.
I have no game/3d dev experience, but from the past few weeks i started trying things out and i am having fun, a lot of fun. My freetime = Babylonjs nowdays, lots of stuffs available to learn and utilise.

Thank you team, Babylon is awesome. 🙏

phxm
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and i was foundering how to make the custom blocks, Thank you 👍

mazenal-akawi
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This feature is pretty useful! Thanks!

simontrushkin