Pathfinder Wrath of the Righteous Beginner’s Guide: Tips and Tricks to Survive

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Pathfinder Wrath of the Righteous Beginner’s Guide: Tips and Tricks to Survive
In this Pathfinder Wrath of the Righteous Beginner’s Guide: Tips and Tricks to Survive, I’m going to go through essential beginner’s tips that will help you understand the game better while surviving challenging encounters. I’ll be discussing the basics of combat, the best beginner classes to start with, optimal party composition, and general tips.

Pathfinder: Wrath of the Righteous is an isometric tactical fantasy CRPG based on the Pathfinder tabletop version of the same name. It’s developed by Owlcat Games who also made Pathfinder: Kingmaker back in September 2018. Although Wrath of the Righteous is technically a sequel to Kingmaker, it focuses on a different storyline where your goal is to reclaim the world by leading crusades against hordes of demons. Pathfinder: Wrath of the Righteous will be available on PC this September 2, 2021.

Timestamps
0:00 - Pathfinder Wrath of the Righteous Beginner’s Guide
0:33 - The Basics of Combat
1:38 - Attack Rolls
3:49 - Damage
4:52 - Critical Hits
7:04 - General Tips
10:32 - Combat Tips
12:26 - Final Tips

Pathfinder: Wrath of the Righteous can be a complex and confusing game whether or not you’re an experienced CRPG player. While you’re starting out, I recommend selecting “Auto Level Up” for your Companions in the Difficulty section until you’re able to learn most of the mechanics. You can turn this off if you wish to customize their abilities and skills at any point in time, but it is not unwise to follow some of if not most of the recommended Feats the game will suggest.

Remember that you can opt to lower the combat’s difficulty from Normal if you find encounters too intimidating. It’s definitely acceptable to do so especially since there’s a ton of trial and error involved to fully understand the game, and you can increase it again once you’re through harder encounters.

Lastly, avoid Multiclassing your character until you have a much better sense of Pathfinder Class Building. Many Classes feature Archetypes that are already a mash up of two or more Classes, which removes the need to Multiclass them in a lot of cases. If you find that you want to play a combination of 2 Classes, but you are new to the game, try to find an Archetype that takes care of this for you.

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I feel like I need to watch a guide on how to understand this guide.

Jacobill
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Excellent beginners guide. This is a pile of stuff, i would never have known. Im still a bit intimidated though. This is seriously a deep experience. Im glad games like this exist...

alecj
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I'm a self taught computer person who grew up with rotary dial phones the complexity of dungeons and dragons along with other game specific rules make this a very hard learning curve for this old dog. Having said that these guides do help in that I'm made aware of rules, situations and builds that I really don't understand in some cases until I get the explanation. So a long winded thanks.

michaelgnit
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I've found an easy way to deal with encumbrance is to bring an animal companion. Many classes have archetypes that include animal companions, my personal favorite is the sylvan sorcerer. The animal's strength will be considered for total party encumbrance and many of the animals to choose from have very high strength ability scores.

atellismarin
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I can't imagine trying to play this game without having already played the Pathfinder tabletop RPG or something similar for years. It's so much to just get tossed into.

Pit_Wizard
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As someone who absolutely loved Kingmaker without 100% understanding the calculations that were going on behind the scenes, having it all laid out really highlights the Cones-iness of the game. xD

"Remember, it's all about the Cones."

chanm
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I have two extra tips.
1:Even if you prefer turn-based mode it helps to initiate combat in active mode with multiple ranged attacks before switching.
2: Pets get Feats, skills and equipment too. A mount and its rider with the Outflank Feat can benefit at the same time. Pets are also best for the perception skill.

jamesbrice
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This game has intimidating mechanics! but you manage to explain most of it calmly and clearly! It is a really helpful video!

iamtheblackwizard
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Going to be so many builds in this game, maybe the most ever. Can't wait to start the game on unfair and get destroyed every encounter.

MerkinMuffly
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I think a good beginner's tip for the early part of the game is to give both Seelah and Camellia each a level of Rowdy at 2nd level.
This gives them sneak-attack and vital-strike bonus damage that works on both ranged and melee attacks.
So, Camellia becomes a ranged assassin that ends up one-shot-killing one enemy before each combat even starts, and then usually goes first in the surprise round and kills another. During melee, her Rapier starts doing 10 to 20 damage normally instead of only 4 or 5.
Meanwhile, Seelah becomes an Uber-tank that does 40 to 50 damage per hit with the magic Glaive you find early on, and once in a while that Glaive will cause multiple enemies to flee after she takes out the first one. It's wonderful!
There is no cost to using Vital Strike and getting a huge damage boost unless you are normally doing multiple attacks per round.
During the first few levels when most characters are only hitting once per round anyway, Vital Strike is well worth a 1 level dip into Rowdy for almost everyone that you get to join your party at that point.
It makes potentially difficult early battles, like the water elemental in the Maze, into very short and easy affairs. If you have multiple ranged vital-strike characters in your party, then the elemental generally doesn't make it across the room to attack anyone unless you boost the difficulty way up.
I would not do the Rowdy level for Lann, however, as he is so devastating with a composite longbow as a pure Monk, I think it is foolish to multiclass him during the early levels. This also applies to any two-weapon-fighting builds you may be working on. Vital Strike ends up being a wasted ability fairly quickly in those builds.

lavenderchants
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Good tip also once you get used to combat a bit, it's REALLY nice to use Real Time Combat for easy fights, and use Turn based for Boss fights.

nokronis
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This video made me realize how much I take for granted in these Owlcat games knowing Pathfinder before hand.

agent_hex
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A much welcome video. Thank you. Hoping for more Wrath of the Righteous videos once the game releases

marklion
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Great Guide and have to agree about avoiding multiclass until you know what you are doing. In Kingmaker I multiclassed on my first character because I wanted to get Mystic Theurge later since the discription sounded so cool. Needless to say my PC ended up totally useless most of the time and had to be carried by the rest of the party.

atimm
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Backed the game in kickstarter so definitely playing it, only thing I need to know on day 1 is if it's polished and relatively bug free. Kingmaker's launch was a bit rough but they had it improved pretty quickly.

Jasta
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A good intro for those who have never played. Well done. I play Pathfinder tabletop with friends for about 8 years now. I played Kingmaker in live campaign and the Owlcat game. Just starting WotR. Your clear and concise and this should help new players

DARTHGORD
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Buffing is definitely important. Knowing that the same bonus usually doesn't stack(e.g. if you have two sources of a luck bonus then only the highest is applied) with some exceptions(dodge bonuses) and what the durations are spells. Spells like Heroism grant a +2 morale bonus for combat capability and lasts 10 minutes/caster level so it's a good pick for your front liners and can be cast at the start of a map(just be wary of losing time to failed traversal checks).

XoRandomGuyoX
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Looking forward to new content throughout the week!

tonydeluna
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I'm getting the game tomorrow (PS4) and I'm excited. Brand new to D&D/Pathfinder.

I think my first character will be a long spear guy that pokes things until they die from it.

nicodimus
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The key to all crpgs is to learn the basics of DnD and how dice rolls and armour class works. Whether its Baldurs Gate or Pathfinder or a game that uses its own system like divinity or pillars of eternity the key to being able to play these games is to understand the basic mechanics work, I recommend mortismals guide to Pathfinder: Wotr you can apply what he teaches there in so many games

silentkaine