How YOU can easily build custom turrets in Space Engineers

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Have you ever wanted to build custom turrets but don’t know how? Follow this quick and easy guide on how to do it.

In this video, we go through absolutely everything you need to know to build a custom turret, getting straight to the point with zero (get it!) messing around. Feel like I missed anything, let me know with a comment!

0:00 Start
0:04 What you need
0:28 Important tips
0:51 Turret Variations
1:54 Camera and Weapons
2:15 Using the Custom Turret Controller
3:08 Turret AI
3:24 Other uses?

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Space Engineers is a voxel-based sandbox game set in space and on planets, developed and published by Czech independent developer Keen Software House. In 2013, the initial developmental release of the game joined the Steam early access program. During the following years of active development, Space Engineers sold over one million units. In total as of 2019 the game has sold over 3.5 million copies In May 2015, for approximately a year and a half, the game's source code was officially available and maintained by KSH to assist the modding community. On December 15, 2016, the game entered Beta and was later officially released on February 28, 2019.
The game is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses, pilot ships and travel through space to explore planets and gather resources to survive.

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Title: How YOU can easily build custom turrets in Space Engineers

My Last Video: Top Tips and Tricks YOU DIDN'T KNOW for Space Engineers

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Do you guys want more quick tutorials? Let me know what you'd like to see!

ZersLegion
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Quick tip, for bigger turrets you may want to go to the rotor and/or hinge and increase their torque

Gaaaaaame
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Set up the camera for the turrets after setting the guns. That way, the turret uses the gun as aiming reference, which means better aiming

simplementepersona
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Another way of putting a small hinge head on a large hinge (works in survival I'm pretty sure) is to have a timer block set at 1 second that just tells the hinge to ''attach'' and restart the timer after every time. Even if I knew how to do hinge turrets it still is a very interesting guide. Well done!

frankyboy
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You have no idea how helpful your tutorials are 2 years later. Thank you so much!!!

Jay-fuev
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I like the idea of making a custom turret to have a spotlight shine on charecters, following them. Might be intersting in a nightly base infiltration scenario.

PrimordialNightmare
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Not only is this a great video, what a pleasant surprise to see it was made by none other than Zer0! Knew I recognized that voice once I hit play. Should have known you used to make tutorial content, much appreciated from 2024!! You’re a lifesaver for my current ship build! Mixed grid turrets is something I never knew I needed til now!

TheFakeGooberGoblin
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Well done perfectly explained in under 4 mins👍

matthewjohns
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Biggest tip I learned here is the large to small grid conversion via rotors and hinges

The_Foreman
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thanks for this tutorial, now I know how to build nice gun turrets

vovchykmark
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If you're willing to build a fatter turret, use a rotor for the elevation, and set the positions of the weapons in the turret so that they're centered at the elevation pivot point. This will make them respond much more quickly, and improve their accuracy considerably. A key to achieving this, however, is to make sure the main portion of the conveyors is actually at the front half with the barrels, and is then routed to the back to feed the weapons. Unbalanced loads can impact how quickly the weapon responds.

It can still be done with the hinge-style turrets, but it will probably drastically limit their range of elevation anyway, except perhaps for gatling guns.

DoremiFasolatido
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I use Timer Block repeating "Attach" for placing a small grid hinge to a large grid one.

SATSUBLAZE
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great Video! You really helped me a lot. Keep going!

WookieeKing
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1:55 what kind of block is the camera placed on?

RazKat_
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angle deviation does not change turret traverse speed,
angle deviation lets the turret fire when not fully aimed at the target.
the speed multipliers change the speed, and messing with rotor/hinge torque helps.

CornDogShaun
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How do you make them look round? Dumb question ik, but I really like the dome structure and can’t figure it out haha

Huancho
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Hello ! I just started the game and I want to thank you for all the inspiring content you create ! I have an issue with your tutorial : the "adding small head" button is not available anymore and I run into some collision when I try to build some blocs INSIDE the big hinge (I still managed to connect the little one inside though), is this a recent modification and is there a way to still creat cool looking turrets like yours still ?

hugoHHS
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Half block them full block the small hinge bit holds it at the perfect height while in gravity

SlycedNDyced
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Personally, I like to place a small-grid CTC inside the turret itself.

KeithOlson
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: D I'm early, great vid. And yes I'd love to see some more tutorials

mr.prettx