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How to Download and Build Unreal Engine 5 from Source
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In this video, we go over how to download the Unreal Engine source code from the Epic Games Github repository and build that source code in Visual Studio. In order to access the Github repo, we had to connect a Github account to an Epic Games account. We also discuss the various branches and tags in the repo so that you know which version of Unreal Engine you're using and how to retrieve the files for the version of Unreal that you are interested in. By the end of the video, you should be able to use your engine source build to develop games in the editor. The process covered in this video can be applied to other operating system platforms such as Mac and Linux, not just Windows.
*****IMPORTANT LINKS*****
How to remove cached credentials from Git for:
For the two links above, make sure to include the '.NET desktop development', 'Desktop development with C++', and 'Game development with C++'
workloads with your Visual Studio installation
*****IMPORTANT COMMANDS*****
To zoom out or in: Ctrl + or Ctrl -
cd [directory-path]
cd "[directory-path-with-spaces]"
Clearing the command line screen on:
Linux: clear
Windows: cls
Listing out all files in a directory on:
Linux/Bash: ls -a
Windows: dir /a
git branch -a
git tag
You can use arrow keys to scroll up and down the branches and tags from 'git branch -a' and 'git tag' respectively
Press q to get out of the 'git branch -a' or 'git tag' command
git checkout [name-of-branch-or-tag]
If you are getting an error from the checkout, then force a checkout by running the command above with '-f' added
For the two commands above, if running in Command Prompt, remove the './' at the beginning of each command
For the two commands above, if running on a Linux or Mac environment, replace 'bat' with 'sh' at the end of each command
On Linux, run 'make' after creating the Unreal Engine project files
How to support the channel:
Social media links:
0:00 Connecting Epic Games and Github accounts
2:18 Downloading Unreal Engine from source
4:05 Exploring branches and tags
8:27 Building Unreal Engine from source
11:40 Running Unreal Engine from source
#unrealengine #unrealenginesource #ue5
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