iClone 8 & CC4 Tutorial - Getting Started with Unity Auto Setup

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00:00 Intro
00:17 CC Character Export
01:14 Import CC Character to Unity
03:22 Character Preview Tools

*Note: Assets shown in this tutorial serve only as reference material.

Character Creator 4 (CC4) connects industry leading pipelines ,such as iClone, Maya, Blender, Unreal Engine, Unity, with one system for 3D character generation, animation rig, asset management, look-dev rendering, and interactive design.

iClone is the fastest real-time 3D animation software in the industry. Integrated with groundbreaking real-time technologies, iClone simplifies the world of 3D Animation in a user-friendly production environment that blends character animation, scene design and cinematic storytelling; quickly turning imagination into a reality.

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Work's on my HDRP 2023 Unity project.
Beautiful 😍 🎉
Big Win 💪
Thank you ❤

freednft
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The auto setup for HDRP doesn't work out of the box for URP either. There is a button for lower baked textures that is suppose to be for URP and Lite but unity does not recognize custom shaders to convert these materials. Can you please show or respond to this comment on the workflow for converting materials to URP using the HDRP auto setup. I would rather not use the URP auto setup when the HDRP setup has a "button" for URP and lower baked mats. Thanks .

OneTime_
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Same question as the other user, is this VS's plugin? Really seems so. From my experience with that plugin, yes, it offers these looks out of the box but with a heavy dependency in a very specific three point light system, plus in HDRP, a very specific volume configuration... Both factors make somehow difficult to work with this kind of shaders in your own custom scenes. More in HDRP than BRP. I hope eventually there's some way to work around this.

gabriale
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I have an issue where between each hair card it's transparent. I tried MSAA coverage hair but it didn't change anything. Any ideas?

VeneDrummer
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Would love to see this working with Salsa in Unity, a tool like this would go so much further if we could get an official plug-in for that

daijoubu
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Can we play mixamo animations with a cc4 character? Or we need iClone for that?

ProjectNullTheGame
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Is there any way of getting the wrinkle system to work in Unity?

Redfishpersonal
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So this also imports for Universal pipeline?? Or HDRP only? You mention that lower quality shaders and things can be used instead, no?

paranormalgamesstudios
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Does anyone know if the CC4 Unity Auto Shader is compatible with mobile?

jumpingguyproductions
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Is there no support for built-in pipeline here?

HonourBoundGameStudios
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Incredible Lighting in the scene, could you share?

LuRybz
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So I tried this tool regardless of it was originally developed by someone else, and it seems to work great, but only in the demo scene. Although it still looks good in other scenes, the difference is quite noticeable. I went through multiple settings in the scene to see why the changes were so drastic but could not find a reason why. Is there an explanation for this?

theTrevorbeast
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Is this the dr soupii's/ Victor Soupdays Unity setup or is this new seperate one?

sternteacher
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Thank you for the video. Everything worked brilliant except for one thing. My materials are all pink (Not the usual pink error, the textures are all there, they are simply overlaied with a Pink Hue).

After investigating, the issue is the diffusion profiles are not being assigned in the Project Setting > HDRPGlobalSettings. That's fine, I simply click fix for each material and the diffusion profiles are added to the HDRPGlobalSettings and everything looks great. Sadly however - upon clicking save, the HDRPGlobalSettings revert back to default and I lose my diffusion profiles. I have tried creating my own HDRPGlobalSettings and applying Diffusion profiles there, but nothing is working.

A shame because otherwise, this has been an extremely straight forward process. Thanks.

michael_mc_donald
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Hello: How can I get access to the mouth shape visemes in Unity. I want to use this with Oculus Lip Sync. Thanks

GenoFelice
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Hi please add drawing tools like paint brush and color wheel in cartoon animator 5 its very important

Coco-muio
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Mine is exporting without json file, and unity plugin can't find it. Can you help me please?

UmetisYOLO
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I did as you explain but the character appearance in pink color what I must do in this case??

shivangipriya
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The material of the model looks all pink to me, why could it be?

natashaavellaneda
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This is rediculous and way too much work. I havn't bought CC4 yet if it can't do what I want. I just want to export a character with ONE standard unity texture map IE Albedo Specular Normal(FOR THE WHOLE CHARACTER NOT 50 MATS AND TEXTURES TOTAL) and have the character look decent enough. Is this possible?

jamess
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