Advanced Pathfinding AI | Roblox Studio

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i made an ai thatr kicks doors down
sorry about not posting for a while but hope this makes up

highly inspired by:

where to contact me:
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All the devs who want to recreate this, Add a pathfinding modifier to your door and enable `PassThrough`.
Make a function which acts performs the kick action.
Once the AI enters the modifier, call the function.

cglde
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You're such an underrated youtuber, you when from fire to advanced pathfinding, in 3 years you'll be making the most advanced mechanics ever, good job!!!!

coolguy
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For anyone wondering how this is done, it is simply ignoring the doors (so the path does through them) then it checks if the npc is close enough to the door and it makes the door fall down and have an npc animation.

mini-monke-vr
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seems as if it only works on the ground(?) because the character would not jump (in a real-life way step) over the smaller obstacles

retrositive
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You could use this for a part in a game where you get chased.

MoleMan
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for the stuttering character being the AI

gleaminggreen
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I made something very similar. Check the animate script for the npc, and edit the PlayAnimation function to not replay the same animation if a movement between points is ongoing within your pathfinding script, that'll fix the animation stutters your having at each waypoint.

MisterrVi
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might be a big ask, but can you make this a plugin so i can add this into my own games? this would be super nice to have :D

Christhedronedude
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2% Obby gameplay
80% *DOOR SLAM SOUND EFFECT*
edit: i forgor i putted 100

liam
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Ya'll... I think this is a copy of this video.
It was created 2 years ago, and this one was created 5 months ago. This one uses the EXACT SAME SOUND and the EXACT SAME ANIMATION for kicking down the door. The enemy also dances at the end... all exactly the same as the previous video.

SealStudiosAviation
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your pathfinding ai is pretty advanced and i get recommended it a lot, so i chllange you to do something that i was going to make but i got lazy, using your pathfinding ai with cars, auto-driving cars bascilly, not sure if its been done before, especially with pathfinding ai.

Noon
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Why does the ai move to the side of the platform when it encounters the death laser things?

cherrythegoat
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How did you get the ai to compute its path through the door and play the animation?

crappy.
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How do you even go about doing something like this, mindblowing

AntiNuke_
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Good but if your going to make it open source get rid of the pre programmed doors and make it an optional add on please

Jake-wlol
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It will be better if you add a delay without kicking a door.

ediatra
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That's a over dramatic door kicker

dextertheio
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how about a part spawns in the path?
did you solve this problem?
and can you make a tutorial please?

koainanis
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i wanna use this for my rooms fangame so my entities can move freely, too bad it aint open source :shrug:

vroom
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Ok now make an obby for it to complete with shiftlock where you have to be precise with a margin of a few pixels

cristianemontagner