Unreal Engine 5 Feature Highlights | Next-Gen Real-Time Demo Running on PlayStation 5

preview_player
Показать описание
Unreal Engine 5 includes unprecedented developments in real-time computer graphics. With the new Nanite virtualized micropolygon technology, artists can create visuals without concern for polycounts. And with Lumen, they can achieve unparalleled realism with fully dynamic global illumination. We explore these features and more in this brief overview.

Рекомендации по теме
Комментарии
Автор

Me talking to my grandson: Back in the day there was something called normal maps!

nodesofnature
Автор

Imagine a Remake of the Prince of Persia series with this technology or even the old Tomb Raider games, bruh

YourDailyAnimeShorts
Автор

Me starting to believe that I'm made of triangles

mixey
Автор

When they drop unreal engine 6, it's just going to be a screenshot that says "surprise life was a tech demo all along for our unreal engine 6"

joselara
Автор

Graphics like this while playing VR would be insane.

MrJ_FC
Автор

IGN: You may need to lower your expectations for next gen graphics

Unreal Engine 5: Get the lube.

MegaPieru
Автор

A simple breakdown: This new tech "Nanite" BASICALLY RENDERS AND SHADES 1 TRIANGLE PER PIXEL.

that's why it allows unbelievable dense geometry. it works directly tied to Resolution. So for example the level of detail won't change when you zoom out or zoom in. or now it doesn't matter even if you throw 100 objects with movie-level scans and billions of polygons. UE5 will handle it with no extra work needed.

This is a Massive revolution for both game developers and players! not just for the final quality, but for the time and effort it takes to get there.

dreamwalker
Автор

The day when real-time looks better than pre-rendered did just a few years ago.

antiHUMANDesigns
Автор

I straight up cannot believe this is real-time, wow.

EthansThings
Автор

We are actually living in Unreal Engine 10. Still waiting for an update on that version a few bugs with my bank account you know...

AngrySoup
Автор

Now we just need developers willing to fully implement this technology into their games,
I could see an awesome Star Wars open world rpg coming out of this.

cinnamon-skateboarding
Автор

Think the biggest accomplishment here is that characters will actually step on every stair when walking up and down them

ReclusiveEagle
Автор

Is just possible that our world is also being rendered realtime in unreal

bennykokmusic
Автор

* Fixed an issue, where inventory would not close, if there are three birds in the sky.
Hello 500GB game patch!

neolynxer
Автор

I cried watching the level of detail on that statue. It's simply absurd the amount of detail.

kummer
Автор

i still remember buying my first pc and salivating over the graphics of unreal 1

teamEP
Автор

If this comes to VR in the near future, i'm willing to do all year quarantine.

urielcruzmar
Автор

Trailer: billion triangles
My pc at 300k triangles: oæugh

vityaschel
Автор

Unreal: Unreal 5 Engine Features No More Polygon Limits!
Me: Prepares 1TB of hd space for each Unreal Engine 5 game.

orangehatmusic
Автор

Holy... I.. um. wow. the future looks awesome.

CGGeek