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Intro to Compute Shaders in Unity URP! Replace Geometry Shaders ✔️ 2020.3 | Game Dev Tutorial

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✔️ Works in 2020.1 ➕ 2020.2 ➕ 2020.3
🩹 Fixes:
► Make sure your source mesh has read/write enabled in it's asset importer inspector.
Compute Shaders are scripts that run on the GPU! They're very powerful, allowing you to leverage the GPU's unique abilities and generate meshes to draw procedurally. There's not a lot of information on using them, so I hope to demystify them and add another wrench to your game development toolbox. Specifically, I convert a geometry shader to a compute shader, increasing compatibility and efficiency.
👋 Subscribe for weekly game development videos!
👑 Join my Patreon for extra influence over topics, early access to videos, and downloadable project files!
🔗 Check out my website for a searchable list of tutorials!
🎬 Previous videos
✨Follow up videos
📜 Required scripts
📚 Reference scripts
⏲️ Timestamps:
0:00 Intro
1:02 Theory
3:00 The compute shader
7:00 The graphics shader
9:42 The C# renderer
16:11 Fixing vertex count
17:42 Wrap up and credits
🎖️ Credits and references:
#GameDev #IndieDev #Unity
🩹 Fixes:
► Make sure your source mesh has read/write enabled in it's asset importer inspector.
Compute Shaders are scripts that run on the GPU! They're very powerful, allowing you to leverage the GPU's unique abilities and generate meshes to draw procedurally. There's not a lot of information on using them, so I hope to demystify them and add another wrench to your game development toolbox. Specifically, I convert a geometry shader to a compute shader, increasing compatibility and efficiency.
👋 Subscribe for weekly game development videos!
👑 Join my Patreon for extra influence over topics, early access to videos, and downloadable project files!
🔗 Check out my website for a searchable list of tutorials!
🎬 Previous videos
✨Follow up videos
📜 Required scripts
📚 Reference scripts
⏲️ Timestamps:
0:00 Intro
1:02 Theory
3:00 The compute shader
7:00 The graphics shader
9:42 The C# renderer
16:11 Fixing vertex count
17:42 Wrap up and credits
🎖️ Credits and references:
#GameDev #IndieDev #Unity
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