How to Cast in Unreal Engine 5

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Figuring out what Unreal wants from us in this Object Blob is very confusing. I hope that this short overview can shed some light on this issue!

This workflow is suitable for UE4 and UE5

#UnrealEngine #UnrealEngine5 #ue5 # ue4 #metahuman #blender #blender3.1 # blender3 # marvelousdesigner #custom #clothing #turoeial # short #casting
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This tutorial totally made me understand such a crucial element of the Blueprints in Unreal -- Thank you!

XxKherxX
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I spent two days on researching about how casting in Unreal works and this is by far the only video who explains it on a holistic approach. German excellence. :) Thank you for the video.

XFactor
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This was the most clear explanation of Casting Ive seen. Thank you! I finally get it :D

beep_frog
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Es ist wirklich beeindruckend wie gefühlt ganz YouTube bislang daran scheiterte das mal sinnvoll zu erklären und man es unnötig schmerzhaft selbst lernen musste. Danke für das Video^^

MrShakr
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I understand now. Thank you! For anyone who still got stuck, make sure to use the picker tool on the variable and pick the blueprint that youre casting to.

PekoXXL
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Underrated tutorial I recommend this to anyone trying to learn about Unreal Engine! Thank you for this.

DarryllynnSmith
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Man thank you! Someone finally answered my question in a way that is more complete. most of the video about casting is just to cast the player character to object without out explaining it

treizexinclaire
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The best way to explain something is to voice the frustration and the confusion that is expected for that thing to cause :)

AndyU
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Just a genuine thank YOU!!!! in 5m I learn more than in the past month....

kiriljakimov
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this was so short but so helpful. i understand calling objects so much more now

ThatTechGuy
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But you forgot to mention that you had to Pick the specific Jboy Actor inside the editor, or am i wrong?
I mean, if you just create the actor reference variable inside of the blueprint, the cast still wont know which exact blueprint you're talking about. You can see in the details panel what I am trying to say - at 3:35 after selecting your BP_JBoy, under "Default", there is the dropdown menu for your public actor reference variable and you had to put in "BP_Jboy2", or else it would say "none" and the cast would fail.


Just trying to understand, here - im not criticising

martyr
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Thank you for this, the concept now makes sense

ZorrroUK
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You’re a life saver. Been struggling with this for years. Sub

SolidHns
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oh my god you're both hillarious and awesome with that charts

autumnsai
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I still get a cast failed :( trying to cast to a BP containing a static mesh.

vancityr
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Yes! This is perfect great work. I had so much trouble with this too and you're right everyone just says get third person character. What a cop out, they never explained why. I bet even they didn't know tbh

MonsterJuiced
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Just what I needed thank you! Literally watched 3 videos before yours that all used the cast to character example.

Dire-Locke
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Finally someone who can help, especially with the object matter. :)

BerahtHrod
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I've been struggling with this for so long, thanks a lot!

gamerknott
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Thank you my dude! everyone just cast to 3rd person is insane

alemolia-df