21 Tips For Getting Into Game Development!

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In this video I want to tell you how to start making video games!

I will answer some of your most pressing questions about the topic...

How hard is it to make a game?
Which engine should you use?
What is the best way to learn game development?
How long does it take to get into game dev?
How long does it take to get good at it?
How do you increase your chance to succeed as an indie developer?
How should you go about developing your first bigger game projects?

You'll learn all of that and more.

If you want some feedback and creative support:

Which tips do you have for people who want to get started making games? Let us know. Perhaps you can help somebody out as well.

Hope you enjoy. :)
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This was just my take on the topic so please let me know what you disagree or agree with. :)

Which tips do you have for people who want to get started with making games?

JonasTyroller
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Brilliant tips, I just wish you had made this video about 6 years ago when I was getting started :P

ThinMatrix
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“Keep your expectations low but keep your hopes high” is going to be my new mantra. Thanks a lot Jonas for this video especially tip no. 21 and for everything you do.

monishvyas
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Tip 22: *build an audience* Like Game Dev Underground, ThinMatrix, Dave Frampton, Dani, Jonas Tyroller and probably a bunch of others. Tip 23: watch GDC talks.

mikaxms
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You'll find all the tips are here :
1--> Make it motivating and fun
2-->Teach yourself
3-->Use a game engine(Unity or Godot for beginners who are just started)
4-->Start by watching tutorials
5-->Use engine manual
6-->Make a lot of small games
7-->Finish your games
8-->Let others people play your game
9-->Take and give feedback
10-->Make a GamDev a Habbit
11-->Join a community or a team
12-->take part in game Jams
13-->practice publishing your games
14-->Consider game school
15-->Be patient
16-->Make a small game and updated to a big one (put qualitiy instead of quantity)
17-->make the idea fit your skills
18-->try out pre-production
19-->make sure you can finish it
20-->Expand your best small game
21-->Keep you expectation low but keep you hopes high

mefgarba
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Plus, don't get a 100 hours course on udemy and just watch the videos like your watching a Netflix show, believe me, THIS IS VERY IMPORTANT.

I made this mistake when I first started learning web dev, I took a VERY VERY good course (43 hours) and I kept watching and taking small quizzes, I understood everything, I learned a lot, but because of not stopping at a certain point of the course and implementing those stuff by my self to really really plant the knowledge I gained deep into my mind, when I finished the course (took 3 months) I was lost, like I was completely LOST, I didn't know what to do, in my mind I was saying "yeah let me finish the course first and then I will do something" but I never did, because I did not know HOW to start.

Always focus on learning something then implementing it yourself with no help. that's why if your planning to take a course then make sure to take a course that has projects as graduation requirements, those courses are more expensive than the ones in say UDEMY, but you HAVE to get your hands dirty.

I learned the lesson and when I decided to learn game dev, I took a udemy course but I took one that has challenges and I coded-along everything with the instructor.
I'm now making my first game and it's turning out pretty cool, while I can't even make a simple web site at all.

And as always Jonas your videos are A MUST WATCH for me, keep it buddy and congrats on the success on the game and the recognition in the community, you deserve it.

fawazaljohani
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I didn't know Islanders is made by you ... it is an amazing game, really relaxing and still challenging

chipcoint
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Really nice video, I'm just trying to start learning now after putting it off for years out of procrastination and giving up. I've made more progress than ever before following great tips and guides like yours. Making it a habit is the most impactful tip for me.
Previously I'd always get too distracted with life like anyone does but mainly my problem was I was too addicted to playing my favorite games when I had free time. I would play for hours and hours and be too tired to have any energy left for learning. Now I've pretty much cut out 95% of playing time and am putting that time into attempting to learn

RedGaming
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Tried Godot recently after many many years of struggling with Unity. It's soooo much easier and it's motivated me so much

NoirEater
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"Finish atleast 50% of your games."
Me: looks at the 1% of the games I have finished.

PxlDev
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The last tip also works as great general life advice

sarium
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Amazing tips!

Been using GDevelop 5, mostly because I'm a visual person. My first game should be done by the end of this week/next week and im pretty happy with how its coming along :)

gshnoozer
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The 21st tip was great! I always had my expectations low, but that made me sarcastic overtime. Having hopes high is definitely helpful and keeps up the motivation.
As my teacher said, "Hope for the best, prepare for the worst".

invetor
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100 more subs and you will get to 10k, i am so happy for you

razvaniuga
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I think I found out what motivates me to make games, *bringing your ideas to life*. Like the really good ideas, where I have controll over everything. I should bring mroe dieas for my games to life. I also like finishing games :) Thanks for the guidance!

ArnavBoom
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I would add learning math physics. Vector maths is a huge part of games in general. And even understanding some physics can help you with stuff like creativity. I didn't realize this initially. And it can limit your growth in game development if you don't improve on your math

kidando
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Man, I was really in the wrong headspace with beginning game dev. Thx, this helped

peatea
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You are such a positive and well meaning guy.

floatingchimney
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Definitely agree about doing game jams! It helped me get in the habit of finishing, and helped prepare me to finish my bigger projects. It's also a good exercise to be constrained in time and theme. Thanks for the tips!

TonsOfHunStudios
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Thx, I’m quite young and trying to learn game design at a young age, this video really helped thx

_justRogue_