Semi-autonomous mining platform (no scripts) || Space Engineers

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It kinda looks like a bacteriophage, and I'm all for it!

My_initials_are_O.G.cuz_I_am
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Absolutely brilliant. I had a design like this but it was much more cumbersome and I had it as a large grid. Splitting the carrier and the miner is genius

jones
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If there was an easy way of producing these you could just setup like and army of these and then just collect them once they get to the surface. Very cool concept

fulconini
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just like those vehicles that build their own tracks, but without all the complexity
it goes on forever, i like it.

redpug
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This is actually a really cool design! I have been wanting to design a mining platform that wants built will stay in place and mine material. I wanted to design the head to expand as it drills out more and this is giving me some inspiration for recreating my project

ethanbunch
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"nearly impossible to recreate in survival"

yea i get the feeling that survival building limits is what really holds the game back these days.
the 3D printing department really needs an overhaul by keen

samueleveleigh
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I would slapped parachutes on it, than mass prodused and dropped from the ships on ore deposits, then i can just fly around and collect materials as soon as drills get to the surface, and then just move them to a new place.
And i'd set up some kind of signal device, that will activate when machine will surface

Танкозера
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Imagine not using a massive wall of drills attached to a congaline of pistons attached directly to your base

syrusalder
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This is very cool
With current event blocks you coupd also detect when cargo is full and have additional steps to eg. Stop moving or even request a cargo drone or something!

vert
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theres a plugin you can install for servers or singleplayer that allows for subgrid projection, and theres plugins and mods that allow you to instantly project full grids, at the cost of material and power, with varying efficiencies at varying speeds

johnm
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Not very practical imo, but still, I truly love these unconvential builds. They make the game so much more interesting

marcinZiom
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A very smart design, time to steal it

Nillkiggas
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A similar energy effficiency could be created on a single grid that spin around using gyros, there would be lift fans but they only need to activate when ship is ready to leave the bore hole.

fanjerry
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This is an awesome build. I’ve been looking for a smarter way to bore tunnel for base building. I’ve been using a projector and warheads to drill big holes like that lol. But now I can get the resources from it too!

LiliumCruorem
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Ive seen your videos quite a few times, and ive tried to recreate a simular design, ive came close to a cool design but yours always seems to work out the best thus far. im still learning SE and how to upload the the Workshop. just to give you a headcount on how many times ive failed. lets just say i stayed focued on the design for 3 weeks ive made 13 models n ive got 2 so far but way too big so. thus far nothing working at 100%.. so very nice work and congradulations on a working model

paulmccoy
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This is a revolutionary development in Space Engineers history

Rither_Venmere
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it's definitely possible to make this in survival - although it would be extremely impressive if anyone managed it. Great job with the build :P

tiggerbiggo
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That's nice ! I made one different, totally static with a rotative arm with rotative head of 5/6m that goes down every 2min to made a huge circle, it works on earth and also more easily in space, and it's automatic

akaven
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dam u the GOD OF drone automation love your videos

kurntechdouglas
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We've got wormsign! Call the carrier!

TronNinja