Live Programming Tutorial: SDL 'Hello World' with C++

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Tutorial: LibSDL "Hello World", now with bullets.

58:00 Talking about basics of back-buffering
1:39:00 Main objective achieved - Hello World application created, hereafter start making it more "interesting" (add sprite movement, then bullets)
1:46:30 "Now we need to be able to shoot stuff"
1:47:05 Recapping what we've done
1:55:00 Event loop stuff
2:08:28 Handling keypress (space) to shoot bullets

[1/2 Sep 2017] Work through all steps to create from scratch a new most basic C++ "Hello World" game / application (and core 'skeleton' of a game), using LibSDL2, in Microsoft Visual Studio - basic principles, core game loop etc. Add bullets, "Hello World" with bullets.

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