'The Dynatopo' Timelapse Blender sculpting

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All in Blender 3.5
The Dyno is with vertex painting by hand and paying with mask cavity etc. and added some hairs to cover the bad sculpting.
The other parts is with procedural nodes
Render with cycles 4096 samples 4K
You can see my sculpting timelapse and the render process in my Artstation until i got this final design/shape/look of this creature
P.S I stop take any reference because they reduce your "fantasy/thoughts" although with references you will reduce time and effort of creating something.But after all if you use references is count like stealing somebodys idea.
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