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Pop is the MOST important element in kickflip.
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You can view 3D models from here:
Please visit my website and let’s study skateboarding tricks scientifically and objectively using 3D models and scientific theories.
In this video, we study the science behind pops of kickflips.
I’ been skating for years and it was only recently that I found I was popping In a wrong way. I always thought it was my flicks that were causing problems such as not being able to complete full rotation, not being able to keep my board under me, etc. Turned out, my very effort to pop as high as possible to let my board have enough time in the air was the cause. In this video, we analyze why that problem happens and how to avoid it from happening.
I just hope this video can help you figure out what could be causing your problem.
So please take a moment and try to study this in detail.
I'm trying to eliminate subjectivity from my explanation as much as possible by referring to scientific and physics theories. Please use my 3D models to solve your "why."
Related Videos:
Science behind kickflip weight distribution - Shift weight before jumping!
Common mistakes of scoop in Treflips / Shove-its. Analysis on the lightness of tricks.
Pop is the MOST important element in kickflip.
Varial Kickflip - Basics and Physics explained with 3D models
#skateboarding
#kickflip
#howtoskate
#スケートボード
#キックフリップ
#3D
#blender
Traditionally, skateboarding how-to videos have always been subjective and the majority of explanations are based on speakers' experiences.
To avoid relying on my personal experiences, please fully utilize the 3D models.
All skaters have different questions.
So that you can analyze skateboarding tricks in detail and solve your "whys," those 3D models are made fully interactive.
The 3D models feature these functions below:
- change camera angle
- adjust play speed
- change transparency
- display gridlines, etc.
Aside from that, I try to explain concepts of skateboarding tricks based on facts, calculations, scientific and physics theories. I may make mistakes so please leave a comment if you find anything.
Please visit my website and let’s study skateboarding tricks scientifically and objectively using 3D models and scientific theories.
In this video, we study the science behind pops of kickflips.
I’ been skating for years and it was only recently that I found I was popping In a wrong way. I always thought it was my flicks that were causing problems such as not being able to complete full rotation, not being able to keep my board under me, etc. Turned out, my very effort to pop as high as possible to let my board have enough time in the air was the cause. In this video, we analyze why that problem happens and how to avoid it from happening.
I just hope this video can help you figure out what could be causing your problem.
So please take a moment and try to study this in detail.
I'm trying to eliminate subjectivity from my explanation as much as possible by referring to scientific and physics theories. Please use my 3D models to solve your "why."
Related Videos:
Science behind kickflip weight distribution - Shift weight before jumping!
Common mistakes of scoop in Treflips / Shove-its. Analysis on the lightness of tricks.
Pop is the MOST important element in kickflip.
Varial Kickflip - Basics and Physics explained with 3D models
#skateboarding
#kickflip
#howtoskate
#スケートボード
#キックフリップ
#3D
#blender
Traditionally, skateboarding how-to videos have always been subjective and the majority of explanations are based on speakers' experiences.
To avoid relying on my personal experiences, please fully utilize the 3D models.
All skaters have different questions.
So that you can analyze skateboarding tricks in detail and solve your "whys," those 3D models are made fully interactive.
The 3D models feature these functions below:
- change camera angle
- adjust play speed
- change transparency
- display gridlines, etc.
Aside from that, I try to explain concepts of skateboarding tricks based on facts, calculations, scientific and physics theories. I may make mistakes so please leave a comment if you find anything.
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