Blender Made Retopology 10x Easier & Forgot to Mention it!

preview_player
Показать описание
#blendertutorial #blender3d #blender

Blender made retopology 10x easier and forgot to tell anyone. Since 4.0 there's been a cool snapping upgrade that makes retopology so much easier. The difference between Face project and face nearest make retopologising any cylindrical object so much faster.

Learn How to make characters like this with my 3 course Blender Character Bundle only $30 (plus local taxes)

Рекомендации по теме
Комментарии
Автор

So basically what retopoflow does, but without as many of its bells and whistles. That's a huge upgrade, honestly.

DarkHarpuia
Автор

OMG FINALLY!!! That's the best blender update since 2.8

TheJackalxy
Автор

And remember to use the Smooth tool of Slide Relax in the sculpt mode. This will help you to improve the flow of your retopology, without modifying the shape of the mesh. (Use Slide Relax with Shift pressed, and wireframe turned on)

CaiqueBalt
Автор

Now I hope they get to maya 2024 level retopology. It's literally magic, I was blown away by the auto retopology. it is literally a 1 click solution to 90% of all topology problems.

rocker
Автор

This was definitely an issue I came across a lot when topologising. Thanks for highlighting this new feature Grant, incredibly useful!

KeelanJon
Автор

Face nearest existed for more than a year

mas.k.
Автор

Don't forget about Retopology shading in Mesh Edit Mode Overlays, sometimes it's much more convient.

rusnakandrey
Автор

Always the biggest thanks to you Grant! You're the best

jasperzatch
Автор

Face Nearest has been there for a very long time. Retopoflow has been using that option by default for a long time. There's absolutely nothing new here ;)

HanSolocambo
Автор

Now if only instead of creating sub-par images someone would repurpose AI to tackle retopology altogether, that would be a use of AI I'd support 500%. Retopology is so tedious and few things come close to it when it comes to killing the enjoyment of creating 3D stuff.

Outmind
Автор

Thank you very much... there should be a Blender category for the Nobel prize. You could be a candidate this year for this tip.

rodrigosaure
Автор

Nice find, I didn't know about this before. Thank you!

SolearGnG
Автор

Honestly this is the most grueling part. I’m glad they added this and thx for sharing it

igotbit
Автор

Awesome tip as always, short, clear and perfectly explained. 😄

CaspiannDev
Автор

What the hell, I used to spend hours upon hours on this, this can be 80% faster. Thanks Grant!

lukajukic
Автор

I have struggled to understand for ages what those two snapping features do! Finally! Grant, you're the man!

kieranm
Автор

00:30 is it a little bit or 10x easier? Make up your mind!

alecdorfman
Автор

This is a huge tip!
I hate re-topology because I always mess up not thinking in 3d all the time.

OkamiZone
Автор

That is a huuuuge improvement! Thanks for the heads up 👍

yezzzsir
Автор

Had no idea this was possible! I was still manually snapping in 4.2 before this video. Thank you!

Muhammad-Jacobs