Blender: Dead Easy Eye Rig | Tutorial

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Dead easy eye rig in Blender.

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#Blender #3D #CGI
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You have some of the best tutorials on YT, thanks so much for uploading these as they are so easy to follow and inspiring for new learners like me! :)

joshuamarsh
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Great tutorial mate, nice pace, very easy to follow - just the ticket i was looking for

chris
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love this rig, always come back to it when i'm rigging eyes

xxscribbledragonxx
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thanks this tutorial helped me so much!!

(sorry for npc comment but fr this vid is exactly what was im searching for 💀🙏)

Orange_D_Man
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Great eye rigging tutorial! Just wanted to let people know, if you've landed here looking to rig eyes for a game, this uses constraints, which I don't think engines support (at least Unreal doesn't). For games you're going to need to replace the constraints with drivers. Try this video instead, short and sweet.
-->Blender 2.82 : Rigging Eyes (In 60 Seconds!!!)

storeboughtrocketgames
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I got a little stuck the first time around because I wasn't in the right mode when duplicating bones. But this was also my first time ever rigging! And eventually I succeeded! Great tutorial!

robertwatt
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This has saved my life holy F, thank you for making it so simple

zozo
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This seemed to work but now all my actions/animation loops have the eyes separated and far away from the head in them. Does anybody know how to fix this? I'm using Blender 3.4.1.

Edit: Ifigured out how to fix this, posting in case anyone has this problem. After you finish the rigging in the video, go to object mode and delete the armature modifier for the eyes. Then select the eyes, and shift select the armature. go into pose mode. Select the bones that are in the eyes and ctrl+p, choose bone. This should make them follow the head movement correctly. I'd recommend doing one eye at a time.

Also, I tried using this rig for simple cartoony eyebrows and it works really well for that too, so thank you again Pixxo. :) It lets me raise them up and down and tilt them back and forth, allowing for lots of expressions.

KrissieFox
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If you're having problems with the eyes rotating instead of following the head's rotations, here's the solution that worked for me:

- After finishing the armature of the eyes, go to "Object Mode" and select one of the eyes.

- Click on the "Modifier properties" and delete the armature.

- Now with the eye still selected, Shift+click the armature, then change to "Pose Mode", click the eye bone, Ctrl+P > Bone.

Done. Now repeat the process with the other eye. Hope this works for you.

adrianmartinez
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Thanks dude, this was the best eye rig tutorial I’ve ever watched

detonatorstudios
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Thank you buddy for helping out. Was stuck for like 2 hours doing this by myself

pincodeawara
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Thank you for a great tutorial! Very easy to follow along.

nicklasl
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thank you very much! it helped me a lot to fixing Alduin's eye wdo didn't had bones on the eyes <3

faderoo
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Great tutorial! The eyes are terrifying tho XD

________stephens
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The video was great and I managed to make it successfully! then as I went to press ctrl + s then the blender program closed by myself and deleted half my progress and now I have to rewatch the video. Well at least the video is good!

Jamz
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I used a modified version of this and it worked out very well, good tutorial

Rings
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Simple and objective. It helped me a lot. Thank you!

wes_lee
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Great! Efficient and clear. Thanks for this tutorial!

alithomaga
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Very easy simple and clear teatching. Thanks a lot !

virginiepechard
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Thank you, great tutorial - short and simple!

sboksz