Fun with WebGL 2.0 : 026 : Gadget, Widget, Control, Gizmo, Manipulator

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Today we take what we have and prototype a gadget that we can use down the line to control the transform of objects in 3d Space.

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Hi,
I don't get how the dark gray section selection of the gizmo works.
You say at 19:00 that "we're just going to do the camera view".
But I can't seem to locate what that means in the code and how you move your gizmo with that.
(Sorry, Fungi seems awesome, but I don't have the time to go over every single video and your code is pretty huge and hard to navigate)

namenloss