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Fun with WebGL 2.0 : 001 : The first Vertex

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This is a video tutorial series I'm looking to put together to learn how to use WebGL 2.0. The first main goal is to reach the point in where you can parse a OBJ file, load a texture and then have viewport control to rotate around it.
For now we start with just a single vertex and the beginnings of putting together a framework that we can use down the line for varies projects beyond just making a modal viewer. Maybe a game engine? Maybe even a 3d modeling tool? Who knows.
For now we start with just a single vertex and the beginnings of putting together a framework that we can use down the line for varies projects beyond just making a modal viewer. Maybe a game engine? Maybe even a 3d modeling tool? Who knows.
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