Simulating Rain with 3ds Max and Tyflow

preview_player
Показать описание
This tutorial shows how to create rain with Tyflow.
Techniques shown:
- Setting up a rain system with Tyflow
- It is important to note that for illustrative purposes we use cylinders in this example. However ideally one would use spheres with motion blur activatated
Рекомендации по теме
Комментарии
Автор

For those who cant see splashes on the ground in the render - he missed a step - you need to add a shape to the second event after gravity and add a small sphere geometry or similar.

tomseyes
Автор

That's awesome Jose. Please cover more complex 3ds max topics.

ezioauditoredafirenze
Автор

in render only showing drops not splashes on ground when water hits ground
in preview it is showing but in render it is not showing

visionarchvisuals
Автор

how to apply material on small particles?

umairimtiaz
Автор

Amazing! ... how can i add falloff for the distance of drops to make the far drops smaller or invisible

anashajyoussef
Автор

thanks more tyflow! y no olvides el español

faktordj
visit shbcf.ru