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Retopology and Texture Baking with 3ds Max 2021

Creating High Quality Materials in 3ds Max using PBR Textures

3ds Max Retopology

Baking shader graphs into simplified portable PBR textures with 3ds Max & Arnold

Creating a portable distressed texture with 3ds Max & Arnold

Generating LODs for E-commerce with 3ds Max and Arnold

Texture Baking with 3ds Max 2021 & Arnold

Product Rendering & Photo Integration with 3ds Max and Arnold

3ds Max PBR Shader & HDR Loader

3ds Max Viewport Eye Candy

Real-Time Rendering for Product Design with 3ds Max: Episode 2

Real-Time Rendering for Product Design with 3ds Max: Episode 3

Real-Time Rendering for Product Design with 3ds Max: Episode 1

3ds Max Viewport - that’s right!

Add Variation To Your Hardwood Floors With OSL

Arnold GPU in 3ds Max for Design Viz

Simulating Rain with 3ds Max and Tyflow

Creating a Dynamic Tree with 3ds Max and Tyflow

Creating dynamic grass with 3ds Max and Tyflow

Lookdev viewport in 3dsMax

Set Dressing with 3ds Max

Creating Messy Wires with 3ds Max

Suspended Light\Wire Rig with 3ds Max

Arnold GPU in 3ds Max