Simple Camera Exposure Setup For Consistent Workflow | All 3D Software

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Yo guys, today on @RenderRam I'm sharing an easy camera exposure trick that saves me with every project and keeps all my materials consistent from scene to scene. Hope you enjoy the video!
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With the recent content, this has become easily one of my top favourite 3D channels. Thank you for this!

BossToastMaker
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I'm starting to work with ArchViz professionaly at the moment and I must say, the quality of your videos are amazing!

crispschr
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Thanks for the video!!! please make in depth tutorials on product modeling

tayyabmughal
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thank you for explaining all of this! i have been a visualization artist for the past 8 years and I learned something new from you! i always look forward to your tips and tricks!

ynadle
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Most well presented viz tutorial I've seen. Subscribed

ARGSem
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I don't know why, but you are easy to follow and the information is relevant. Thank you!

Arikiatrukido
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Always nice to see a video from you.
I hope you get the millions of views you deserve from your quality videos.

aphaits
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Hello, thank you very much for your tutorial, but I don't seem to be successful in using this method. I don't know if it's a problem with my lighting settings. Can you give me a general lighting layout tutorial? Thank you very much

zch
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@renderram great tip about the 220 or 186 for the maximum white value and it being border line emmisive. Do you have a suggestion for the bottom end towards black? I've read some PBR stuff from Wes Mcdermott at Adobe about it being PBR safe at about 8 or 15. What are your thoughts?

mikegentile
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i wanted to do the same for octane, but where is color picker for the frame buffer there?:P

ThePatrvq
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very late here right now but I wanna open my computer and try this on sketchup vray >.<

seoulfulcookie
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Cool stuff. I just started a new channel as well. Good to see some people still making good tutorials.

thevizmentor
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Just wondering, how do you check your rgb values on the frame buffer, is it an storm thing or just a different plugin?

CristianWSoza
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is important that when you set up you desire exposure, after you have to config on your camera, not you FB

matiasbenavidesdigitalvisu
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Intresting approach! Do you know wich value FStorm uses in the "grey material mode"? this would speed things up. I guess it takes a bit of time to re-assign all the materials or do you use a script therefore?

But I have a question do you use gamma 2.2 in FStorm?

I use it for a few month now to have full control over the "flat" picture in post. Before that I tried to "color correct" the diffuse maps at rendertime wich never give me an overall harmonious image to work on in post...
is this related to fstorm aswell?

LnHbl