Engineering the PERFECT factory in Satisfactory!

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Satisfactory 1.0 is finally here, and I'm going to be doing things PROPERLY this time as spaghetti is banned!

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#realcivilengineer #engineering #satisfactory
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Some tips I found to be very useful and that I'd loved to have known myself in the beginning.
- there is a global grid, hold ctrl when placing foundations and it'll snap to the a global grid
- when manually crafting you can just press space bar once and so you don't need to hold it
- when building conveyers, you can switch build modes with R: For conveyers you now have a "straight" more for example, or for foundations there is the zoop or vertical mode.
- middle mouse button can "select" a whatever building you are looking at
- with ctrl + c when you are close to a factory you can copy it's configuration, and with ctrl + v you can paste it to others, this works for recepies and overclocking, as well as later on for smart splitters etc.
- one of the most fun ways to travel for me (until you unlock hypertubes) are ziplines, you can unlock those in the carterium tree in the mam, tho it takes some getting use to

I could go on and on, but I guess you'll figure out most stuff on your own sooner or later. Loved the first series and can't wait to see this one :)

_tanoshi
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Don't forget to use the zoop feature. Hold R when building foundations and you can change it to vertical or zoop mode. Zoop mode let's you build 10 in one direction in one shot.
Also works with a few other pieces like walls, barriers, etc. But I'm not an architect so I usually don't build walls. XD

The same button also lets you switch pipe and conveyor build modes. For conveyors it has a "straight only" mode that only makes straight right angled lines.

Skylancer
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Biomass burners have conveyor inputs now. Use them to automate power before unlocking coal.

Mervinion
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Just saying, this is 1.0! If you wanna avoid spaghetti, use the straight build mode for conveyors, then you'll have nice 90 degree turns. Also, biomass burners now have a conveyor input, so you can link up your constructor straight to the burners and you won't have to carry it around.
(edit is a typo by the way)

maybeeyeman
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1. Hold Control when building foundations to make them snap to the global grid. Everything will line up perfectly.

2. Press R when building conveyor belts to switch to "Straight" building mode, which makes belts only do nice clean right-angle turns.

ReySilverskin
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2 hours to drop a creature of the side of the bridge only for it to survive... lol

RoyCyle
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Helpful tip for the beginning - Before you make a factory with foundations, make product lines for most building materials such as concrete and iron plates. You don't need to use them now and it's recommended to store them in a container so that you can do more building.
Once you automate your power, you can rebuilding everything with all the materials you need for a proper factory.

CaptDuty
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I have never seen a bridge revew this long 😂

ImTheHeyGuy
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16:49 "Because you can't screw without a rod."
_insert cast screws_

AtrakKarta
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I saw this game on Steam yesterday and my immediate thought was, "Oh, I hope Matt gives us a glimpse into this one." Excited to see it now!!

rburbr
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fun thing about conveyors in 1.0, you can change the build mode (press R when you're building a conveyor) and you can change it to "straight build mode" which will keep everything to 90 degree turns

For your foundations not lining up, there actually is a "global grid" that you can snap to when building foundations by pressing ctrl. That will make it so that if you ever connect two separate rooms, the foundations will line up

VorthodWiler
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Tips for people. 1.) always make a run for solid biomass fist this will make powering your machine easy in the beginning. 2.) you can hook up the conveyor belts into biomass burners now this means you can automate fuel other than gathering it. 3.) hold crt for snapping. 4.) if you press R you can change modes for example "zoop" mode for plopping down a bazillion foundations. 5.) belts now have a straight mode and it's beyond amazing although it still needs a few minor adjustments. 6.) this game is about pre-planning out your factories and about getting things made as efficiently as possible so your not having to afk. 7.) don't do research in order you can pick and choose the most important tech. 8.) try and get as many hard drives as possible since they are now progression based meaning the recipes are actually useful in the beginning. 9.) find S.A.M as soon as possible and start sinking it to get lots of points in the beginning and as you research the next S.A.M process add that in before sinking to exponentially increase your awesome points. 10.) machines have a switch on them you can click to turn off the machine without disconnecting the power lines allowing you to free up power for other machines.

nekowknight
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actualy you can change the "build mode" by pressing R, it work with belt, and give acces to a straight mode, once enable that mode will make belt only straight and 90° angles

__anti__
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You're playing 1.0 aren't you mate? If you are, you can feed the biomass (or solid biofuel) into them burners with a conveyor belt with the new update.

norneaernourn
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I hope that you're proud of me. I just had my first day in Architecture school. I know you REALLY like Architects RCE!

Kasnickijakub
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Should really check the controls availible to you. Build mode will allow you to change between "zoop" (10 at a time in whatever direction) horizontal and vertical. There's also different modes for belts, pipes and other things too! And once you unlock the awesome sink, get the concrete foundations in the materials in the awesome shop! It removes the iron plates requirement for belts. There's lots of little tricks you can use to make things easier to manage. You can also use the quick search as a calculator and to look up recipes and buildings.

You even have a flashlight built in to your suit that doesn't use power of any kind!

frnproot
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On a sidenote - the is a global grid when building foundations. IIRC you need to hold down CTRL while in building mode.

Netskeh
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My excitement for Josh to play this. You two are like the yin and yang of game content. Strong engineering principles and unmitigated chaos

JackFrawley
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Something that makes manually crafting better. Just tap the space bar and it will automatically hand craft things without you even touching the keyboard.

There's also an in game global foundation grid. Hold the Ctrl key when placing foundations and it will snap to the world grid. Not always convenient though as your buildings might not line up well with the terrain.

Skylancer
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Dont forget to use ZOOP mode when laying foundations to build up to 10 horizontally or vertically. you can also change the build mode of belts using R to go to straight mode to have it always make 90 degree bends for you.

scottvisakowitz