Temporal Anti-Aliasing (TAA): The Anti-Aliasing Technique You Need to Know

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Temporal anti-aliasing (TAA) is a powerful technique used to reduce the jagged edges and pixelation in computer graphics, resulting in smoother and more realistic visuals. TAA is a post-processing method that utilizes information from previous frames to smooth out the edges in a scene, resulting in more accurate and natural-looking images.

Contents:
0:00 - Intro
0:20 - TAA vs MSAA
1:31 - Pros and Cons of TAA
2:01 - Next?
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I have also notice, that TAA basically eliminates flickering, probably, because it mixes past and present, making one color that would jump from pixel to pixel transition smoothly, as if it were rendered at a higher resolution. I personally love the look of TAA + sharpening. In my experience it results in less flickering than even DLAA (deep learning anti aliasing).

ViewOf
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Hey sagar! thanks much for these whole infromation about antialiasings, could you please help us to understand about SMAA and its uses? highly appriciated in advance. Thanks much!

sagarbhagat
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TAA sucks, tho.
The industry is decaying with these AI lazy implementations that go for performance in exchange of quality.
I'm blessed with a good vision, so miss me with blurry-ghosting-ass-games, thanks.

NoneRain_
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People fail to realize that a bit of blur isn't bad. Some TAA plus sharpening after makes games look better and eliminates visible blur almost entirely.

kuraiwolf
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