Introduction to Unity's Graphics Pipeline

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A high-level overview of Graphics Pipelines in Game Engines.

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Oh my
THIS video I never knew I was missing but am so glad I found. THANK YOU!

fulongfromthegrave
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Thank you so much for making this ! This was an excellent video 👌

harshitjoshi
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Great video. Concise explanation.
I found your channel 2-3 days ago when I was searching for some help regarding Unity's new input system and I gotta say, I'm impressed by your content. I'm not new to Unity or programming, but I'm nowhere near an expert either when it comes to Unity. I look forward to more videos from your channel. Also joining the discord channel.
Keep up the good work.

bhavya.prashant
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Thanks for these videos! Just found your channel and Im excited to start learning how to develop games. Definitely binging your whole channel this weekend. XD

ChrisDABest
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Thank you for the video - it was slightly cryptic at certain places (meaning I had to pause a few times) (only because i know next to nothing about graphics and unity - just getting started to be frank), but very informative nonetheless. keep it up :)

mier
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Can you make a video about how to use Unity's SRP? I've been trying to set a RenderTexture to a material with buffer for weeks yet still no luck :(

thedeliverguy