It all adds up tbh #metaquest ✨

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BMFVR being on the official Meta channel is crazy!!

lsaac-
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@MetaQuestVR Please fix the issues users are having with their microphones on the Quest 3. The Meta platform is supposed to be made mainly for social and the quality of the Quest 3 mics are really bad!

The problem is mainly caused by hardware design, but it can be better with software fixes and if you allow us users to connect a separate microphone though the USB-C port or the actual headphone port.

This is one of the issues the Quest 3 has, bought it a week after its release and can't return it back because I live in Mexico 😟

FoxWare
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All I want for Christmas is a meta quest 3!!!

GamingWithAlphaCookie
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Well i cant wait to spend my life savings on this

Dustsniffer
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At 4 mega pixels, that’s half my Samsung s2 camera

shyrym
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Nah this is better than the iphone camera tbh 💀

novinissupa
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I want to buy it but i bout meta quest 2

thepigking
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We know who's been paid off by Meta BMF-VR & IGN you're a sell-out a joke without a punchline Avoid purchasing the Quest 3 for now because it's just lies compounding lies. "I will be giving any and all games not up to par a one-star review until it's to the standard of what the Quest 3 is capable of. I'm over it, Meta... The Quest 3 falls extremely short in terms of game support. Despite a massive collection of games in my library, other than a very few titles, the experience on the Quest 3 remains subpar at best due to the lack of optimization and enhancement.

Many titles I own haven't been tailored to harness the Quest 3's potential. Even games supposedly enhanced for the Quest 3, like TWD S&S, are just misleading and false advertising. Give me a Quest 2 game and say it's enhanced because the Q3 lenses are clearly superior. Like, I'm baffled; did anyone at Meta review these games on the headset before releasing the Quest 3 headset? Because I can tell you, when revisiting my vast library of games on the Quest 3, mostly all of them experience the same issue: the central view is excessively blurry, making it nearly impossible to engage in gameplay.

Additionally, the sharpness is limited to the outer edges, significantly impacting the overall experience, resulting in a massive headache. There's a noticeable gap in visual fidelity, performance, and overall gameplay immersion. The absence of optimization has been not only noticeable but disappointing, as it restricts the Quest 3's capability to deliver the expected quality we were promised. The disparity between the device's capability and the games' performance creates a disconnect for players looking forward to an enhanced experience on the latest hardware.

Quest-3 should have their own dedicated version on release, not a so-called quote-unquote enhancement. I sincerely hope developers swiftly address this issue by optimizing their games for the Quest 3. It's crucial for a seamless transition to the new platform, to allow users to fully enjoy the immense potential that the Quest 3 promises.

Moreover, the frustration is compounded by the hefty price tag of $697.13 for the Quest 3. My investment in this advanced hardware feels undermined by Meta. The evident gap in optimization from game developers makes my experience with the Q3 raise concerns about the value of the Quest 3 in its current stage. As an early adopter, the substantial cost for the Quest 3 is borderline criminal. To pay a premium price for cutting-edge technology only to find that the promised experience is hindered by the limited support from game developers and Meta themselves.

Furthermore, it seems like the release of the Meta Quest 3 was premature, considering the lack of game optimization across its extensive library. Controllers need improvements, as well as the headset's battery life, not to mention the color pass-through, also a few other things. A more prudent approach would have been delaying the launch until a significant portion of the existing game library was optimized and tailored to leverage the Quest 3's capabilities. Instead, users are now just left with a supposedly powerful device without the corresponding gaming experience it should deliver. It's clear that a more synchronized launch, aligning hardware and software readiness, would have significantly improved the user experience.

I remain skeptical that Meta will address these concerns promptly. It's simple: they don't care about us, their consumers/users who have made a considerable financial commitment to Meta. I mean, the gaming industry is a clear example of it. To date, Rockstar is worth $22.5 billion dollars, and the gaming industry as a whole pulled in $347 billion dollars in 2022 alone. We, the consumers, helped build these companies/studios, and at this point, all they do is leave us in the dark, all the while emptying out our bank accounts.

Which brings me to my next point, where is GTA-VR, Meta? There's always some shady tactic that you pull to draw people to your platform just to then not deliver, like the full body tracking fiasco at Facebook Connect or the fact that we still yet to see GTA-VR. Instead, we got Asgard's-Crap-2. The 1, 2 & 3 star reviews don't lie. I know, I've played it.

The days of corporate greed, monopolizing the industry, and shady tactics against your consumers to further fuel your greedy lust for our money at our expense, is over! Outright robbing us on a lie, is over! The world is waking up. It's ridiculous that the industry as a whole has been blinded by their own greed and self-interest, causing them to lose their grasp on humanity, most of which lives a luxurious & lavish life, better than most that purchase their games. Yet, it's never enough; they want more and more.

Pricing steadily goes up, yet production value and qualities go down. We're expected to take a broken game on release and wait for it to possibly be fixed via updates down the road, and we're supposed to just be okay with that? That's where we're at in the gaming industry today. Just like our government, gambling with our money. Make that make sense, you greedy leeches!

That's the equivalent of me taking money from a CEO of a major game studio to build his family a beautiful house, just to then stop halfway through under the guidelines that I might or might not ever finish it. And if the current studio consumer abuse trend is any indication on me finishing your house, I wouldn't hold your breath. So, I ask you, if that would happen in the real world, what would happen to me?

Taking your money and not finishing the project, aka your house, it's clearly rhetorical. I would be taken to court and sued for everything I'm worth, Right? You guys should be held to the same standard, just like the UK 7.9 billion-dollar lawsuit against Sony. The world is waking up...

"P.S. My opinion is mine and mine alone. Not swayed by public opinion or lying paid by sponsored YouTubers. You can't sway me, lie to me, or bribe me. I believe what I see, not what I'm told."

terrestrial-VR
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Guys Oculus sells Oculus 2 and this random thing took Oculus away and they want you guys to buy their stuff better but don't trust

mrtophifuiy
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These people want you to buy their VR cuz cuz cuz cuz cuz they got jealous of

mrtophifuiy
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And you guys don't buy it this is they want you to do they want you to be on their team and they took Oculus away well I'm playing Oculus in

mrtophifuiy