Fixing Gaps between Tiles in Unity 2D // Removing Unity Tilemap Gaps. (Unity 2D Tutorial)

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If you've ever tried to work with Unity Tilemaps, you've probably seen those weird invisible lines between tiles. No worries, in this video I'll show you 3 ways to fix them! ;)

I hope you haven't given up on fixing gaps between tiles in Unity 2D, because this is actually a very easy task! Removing Unity Tilemap Gaps takes anywhere between a few seconds (if you're fine with imperfection) or a couple minutes (if you're a perfectionist like me).
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The reason is in mipmaps. Unless we have pixels like shown in your video, the mipmaps will "bleed" white space into the texture, resulting in seams.
In the sprite atlas, notice the Padding setting

IgorAherne
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Even as a non-developer this was super interesting!
I'm sure the final version of your new game will be a blast!!

scas
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Great tutorial. I encountered this problem with my first Unity Game I made (2D Platformer). Next time I'll make another 2D game in Unity, I'll definitely use this technique (I recently released a 3D game but I'm not sure what game to make next, maybe it'll be a 2D platformer). Thanks for sharing. Your 2D game looks really cool, I'm sure it'll be great once it's complete!

ShinyEmeraldGames
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Iv definitely experienced this issue and your solution is definitely a better solution then messing around in the sprite editor.👍

tauheedgamedev
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If someone its having the same issue even taking the video tip, try to change the Filter Mode to "Point (no filter)".

antonymario
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You can also fix by disabling anti aliasing in edit > project settings > quality settings > anti aliasing

erdemkulu
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thanx, i was trying to fix this for ever till I found your vid

picatrixnecro
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Thank You for this tutorial i love u man.

Omar_Developer
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YESSSS THANK YOU, do you think this will affect further development of the game in some way, or is it safe to apply?

martinzutelman
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Hey there, I'm back to YouTube! From now on I'll be uploading a new video every Thursday. Don't forget to subscribe if you'd like to see my new devlog series about a silly fish that likes to bounce off the walls! These videos are coming VERY SOON™. :)

Khud
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Swapped my main camera with Pixel Perfect Camera and it was fixed (Right-click on Hierarchy -> 2D Object -> Pixel Perfect Camera)

GeorgiDimitrovX
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