Update 7 Release Stream (Experimental)

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Join us as we count down to the release of Update 7 on Experimental! We'll hang out with a couple of folks from Coffee Stain and check out the current state of the game. Update 7 drops somewhere around 3pm CET.

BACK UP YOUR SAVE FILES!

⬇ How to switch to Experimental Branch ⬇
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Love how they know Josh will absolutely abuse blueprints

austinsterling
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Coffee, mmm, are we finally getting a coffee machine in Satisfactory now? Like having different sizes of cups?

nathansmith
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Please add to the patch notes on the official release: "Still no base defense" like Mojang adding "Removed Herobrine" every update

friendofp.
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I love how you can still see snitts hand when they were "eaten"^^

lonelyPorterCH
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Comedy gold! First, you hear that dreaded power outage sound, and then you hear them suffering, and then the lights come back and show the doggos looking really suspicious near their skeletons 😂

JordanMetroidManiac
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“This is not my house”
“it could be if you want to…”
*smiles* …
“… HEY EVERYBODY”

eliasalbo
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OMG blueprints is going to change my life !! Thank you <3

vicpez
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It might be worth making the blueprint area 50% bigger on each side; this would line up with being able to make more of the popular train bridge designs

leakingamps
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1:47:30 ""A lot of tedious stuff in the game is placing buildings, lines, hooking things up, setting the recipe"" lol, so basically playing the game, everything the game is about. lol. kind of got a kick out of that statement. but also, still confused as why we have all these different variations of the triangle foundations and even triangle ramps, but not a basic triangle foundation. We need this. As far as the blueprint maker, personally think 6x6 would be much better or even a 12 x 12, as you can place power poles every 12 foundations. This would also make the math better on a lot of builds and make it a little more useful for stuff past beginning stages. It would make things much more balanced and cleaner. just my opinion though, I'm just a guy playing the game loI. I have been playing this since release, has come a long way. and still loving it. thanks guys

xkennyxkrazex
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small tip. when mining by hand while youre holding E, press shift and click sort. you can let go of E and keep mining automatically.

wuplaysgames
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Oh I love it! This will make continuing my giant back up battery stacks so much easier to expand. 😁🥰

sinfulhappiness
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I've only launch the updated version for less than a minutes but i feel like it's already 'performing better even on Linux ...

aure_eti
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I would recommend to low cut your mic (cut from 20 to 110 hz ) it wouuld make voices much more clear

DJDNDO
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Really looking forward to 1.0. my friends and I are waiting for it so we can do a fresh start. But enjoying watching all the new features on the way there.

JonathanUsmar
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We need this amazing soundtrack available :(

Eassstt
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we can build our factories upside-down now. you shall reap what you have created here.

dusk
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Please create the possibility to limit the size of containers, like Factorio

-Nerd_anderthal
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Couldn’t watch the whole thing, did they talk about dedicated server performance improvements/bug fixes?

chrisboyer
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Hi Coffee Crew. Thanks for Update 7, it really opens up possibilities. The wall blueprints won't build below walls they need a foundation. I'm guessing everything needs a foundation. Can you make it that blueprints can be built from the top and bottom of walls and other similar objects?
The navigation for the saving / loading blueprints is very cranky. Someone needs to sit down and think methodically how to make this a lot smoother, The UI process is without proper flow. I'm guessing it was done in a hurry, as it's not your normal UI quality.
What's up with ziplines? I keep getting flung off when hitting power nodes.
I kinda know why you kept the Designer build area small. Large blueprints are difficult to place ^^;; Would really appreciate an extra block though. 5x5x5 it asking too much?
Maybe add an alignment nudge offset WASD, so I can nudge the blueprint in any direction when placing it. This would solve a lot of problems.
Forget about the Coal Power Generator, the Space Elevator won't fit in the Designer. ^^
Can you make some additions to the Designer -
1. Add an optional indestructible glass wall around the designer. I kept deleting parts of my base when removing pieces from my blueprints.
2. Add linked power nodes around the inside of the Designer and allow a power cable to be attached so I can use the hover backpack without having to put power poles around the outside of the machine because it looks cranky then.
Thanks guys :)

homevids
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When Snutt was excited about the ziplining, I could swear I heard him call the Experimental branch "Extra mental" and now that's what I'm calling it from now on XD

ShadowDrakken