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OpenGL Fragment Shaders | What are OpenGL Shaders?
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The intro to my new series documenting my progression through fragment shader programming.
I discuss what shaders are and why we write them.
I'll be basing this series off of the online book, "The Book of Shaders", by Patricio Gonzalez Vivo and Jen Lowe.
If you feel like donating, please donate to those two; a donation link is found on their website linked above.
If you find value in what I do, think about supporting my channel:
Bitcoin: 3H4NKKwPdbiE5Gtc3Uk2DiwszqHhrRbmKK
Ethereum: 0x48702412F448a27be03836fb6FE6456603668030
Litecoin: MNJ4uv3GD4r62VpQ8rHX1Pj1ihWCj74hCK
Find me here:
I discuss what shaders are and why we write them.
I'll be basing this series off of the online book, "The Book of Shaders", by Patricio Gonzalez Vivo and Jen Lowe.
If you feel like donating, please donate to those two; a donation link is found on their website linked above.
If you find value in what I do, think about supporting my channel:
Bitcoin: 3H4NKKwPdbiE5Gtc3Uk2DiwszqHhrRbmKK
Ethereum: 0x48702412F448a27be03836fb6FE6456603668030
Litecoin: MNJ4uv3GD4r62VpQ8rHX1Pj1ihWCj74hCK
Find me here:
OpenGL Fragment Shaders | How Do Fragment Shaders Work?
OpenGL Fragment Shaders | What are OpenGL Shaders?
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Modern OpenGL Made Easy Tutorial 3 - Introduction to Fragment Shaders
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OpenGL Fragment Shaders | Normalising - Part 1
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Filter OpenGL Fragment Shader Sample
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OpenGL Fragment Shaders | Normalising - Part 2
OpenGL Ep7 | The Realm Of Shader Possibilities | How-to Apply ANY Fragment (or Pixel) Shader
Math for Game Developers - Fragment Shaders
OpenGL/C++ 3D Tutorial 10 - Vertex and Fragment shaders
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