The Witcher 3 Next-Gen - RTX On vs Off | Graphics/Performance Comparison

preview_player
Показать описание
The Witcher 3: Wild Hunt - Complete Edition Next-Gen Update Ray Tracing On vs Off Graphics & Performance Comparison at 1440p Max Settings.

● Windows 11 Pro 21H2 (64-Bit) Operating System
● Geforce Game Ready Driver v527.56

System Specs:
• CPU: Intel® Core™ i7-10700K @Stock
• CPU Cooler: ID-COOLING ZOOMFLOW 360 XT
• Motherboard: MSI MAG Z490 Tomahawk
• RAM: Corsair Vengeance RGB PRO 16GB (2x8GB) DDR4 @3600MHz CL18
• SSD: Samsung 960 EVO 250GB M.2
• HDD: Seagate FireCuda 2TB 3.5" 7200RPM
• GPU: ZOTAC GAMING GeForce RTX™ 3070 Ti AMP Holo @2025MHz 950mV, Mem +1000MHz
• PSU: EVGA SuperNOVA G3 750W 80+ Gold
• Case: Phanteks Enthoo Pro M Tempered Glass
• Monitor: Mi Curved Gaming Monitor 34"

Thanks for watching! If You did enjoy the video consider to hit that LIKE button and SUBSCRIBE to the channel.
Рекомендации по теме
Комментарии
Автор

Tried it myself...
I really enjoy the smooth like butter 20fps gameplay

potatocubes
Автор

Interesting how light conditions have a huge effect: in broad daylight, the difference is barely noticeable, but for nighttime and in interior scenes, the improvement is spectacular. With reflective surfaces it's really quite staggering how realistic raytracing can be.

Getting from 120 fps to 50 wouldn't be worth it for me, but I'm looking forward to the W1 remake even more now.

Caladras
Автор

It's beautiful, but not losing 2/3 of your fps beautiful. It has to be bugged or something, because that is way too huge of an fps hit.

asdfghjk
Автор

I got a 4090 for this update, but was actually shocked at how tough it is to run it maxed

MorbidHunter
Автор

As others have said, it's beautiful but not dropping from 100FPS to 50FPS on my 3080 beautiful. Something doesn't feel right because that's not the kind of hit I'd normally expect on my machine.

capuchinseven
Автор

7:28
Water without RTX looks realistic. The reflection of trees and mountains is in every curvature of the waves.
But with RTX enabled, the reflection becomes flat, as if a water texture has been applied to a mirror.

DarksuslikED
Автор

Ray tracing does look beautiful, but losing 50-70 fps is just never worth it imo. Unless you are going for screenshots lol But for gameplay, I'll take the extra frames.

joshoh
Автор

Вот так вот нужно показывать сравнение, спасибо

robnout
Автор

For some of these it really looks like two generations apart. Unfortunately, it runs like it aswell lol

billcipher
Автор

The sharpening filtre doesn't work as well as before and if you don't use dlss or TAA the game has a crispy weird effect, so overall the game looks more blurry for me because I have to use TAA or Dlss to avoid this strange effect. (I play at QHD) can someone relate ?

kirtjonin
Автор

The global illumination looks great sure, but the fps loss, while worth it if you still had playable frame rates, simply isn't currently. It would be nice to be able to enable the extra ray traced features though (reflections, shadows, ambient occlusion) WITHOUT the global illumination as those settings themselves didn't seem to harm the frame rates as much and, even the reflections alone DURASTICALLY change entire scenes.

mhouchens
Автор

The performance hit just isn't worth it. I tried playing at 35-45 fps with rt on for a while but the game feels so much smoother at 80+ fps that it makes up for the lost visuals. Dlss doesn't do anything either on this game fps wise

Silligk
Автор

yh i turned off ray tracing and run everything on ultra+ with dlss set to quality still looks amazing im not about to sacrifice 50 percent of my performance for better lighting

Filip_k
Автор

Мне одному кажется что без RTX графика лучше? Даже не обращая внимания на FPS. Картинка с RTX ужастная. Буду перепроходить ведьмак на RTX3090 без лучей очевидно. Даже если бы RTX прибавляло бы кадров. Вся картинка желто дриснявая переосвещенная

alexluck
Автор

Makes water look 100x better, but that's about all the benefits I see.

tyler-hpoq
Автор

Yup this is what happens when all the Talent leaves CDPR. Who tf thought it was a good idea to use a Dx11 to Dx12 wrapper when even Microsoft recommends against it. This is just flat out unacceptable. Switch to vulkan already ffs.

Megatrance
Автор

you have good eyes to choose the perfect scene for comparison good job !!

porteenbois
Автор

I love the realistic light casting on the RTX version. But I am not so fond of the color grading they have done with the RTX. Everything is so warm and yellow-ish, no matter where you are, everything has gotten a hue over it, that I don't like. I'd prefer the original, colder blueish hue which seems more realistic to me. Ofcourse in Toussaint, a somewhat yellowish hue is ok ( not too much like now ) but it really isn't nice to play for me everywhere else.

Also, I've noticed a lot of people expecting a totally new game (or a totally different new engine) being used for this update. It isn't a remake. It's a remaster. You don't like the RT water reflections? Well, that is what you get when you try to get RT to work on a older game. You can't expect they recreate fluid behaviour on an older game engine. They used an Nvidia AI program to evaluate all the textures and turn them into higher quality.

PANTA-Music
Автор

Biggest difference was in that number in top-centre of the page.

frankquither
Автор

can`t say I´m a big fan of the water reflections with RT on, but the RTGI is amazing.

Grammostola