Let's Explore Unity XRI 3.0 Template

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You can setup a VR ready Unity project in one click from the Unity hub now and in this video we are going to have a look at this awesome starter project.

Answer the AR VR Survey ( and get et a chance to win a prize) :

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📝Best VR Assets ( These links are Affiliate links which means it costs the same to you and I get a small commission. Thanks for your support!)

VR Interaction Framework

Hexabody (Physics VR Player)

Mirror and Reflection for VR

Auto Hand (automatic hand grab pose)

Hurricane VR (vr physics interaction)

3d Hand Model for VR

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If you enjoyed this video, here are some other really good channel you should appreciate :

⌨️ Game Dev

👨‍🎓 Vr Dev

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#vr #vrdev #madewithunity
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Could you make a tutorial about making hands shape into objects you pick up, but more than just 1 object

sebastian
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I just commented asking for this a few days ago, appreciate the timing so muchh

nilayg
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thank you and keep making more XR videos

AtulSingh
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The vignette is one of the only things in VR that makes me motion sick, always turn it off right away.

planetmorgoth
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Je kiff trop tes vidéo car tu expliques bien, et vu que je suis français je comprend parfaitement ton accent, et je me sens ultra fort en anglais car je comprend tout !

matheodecoatarel
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Can you make a video on physics based VR character controllers like the ones in games like boneworks where you control a physical model in the world?

IvoryMonsterXD
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I've spent the last 2 days trying to figure out this template. Thanks mate!

Is there going to be a tutorial on using the basic scene from this template?

KB-supf
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Hey! Thanks for all your videos. I'm getting confused by your stuff. You use the old xrClawhands for interactions but never do anything with tracked hands but make the fingers move. Can you make a video that shows how to use the tracked hands to interact, or for anything other than just tracking. That would go a long way on making XR hands useful.

afrakes
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Wow, they are getting closer to make the VR Interactive Framework asset almost unnecessary

harko
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Great! Would be nice if they included hand interaction

YetAnotherBigD
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Nice as always mate, wish they would start shipping with hand models with a full rand of gestures though 😊 . Anyone have thoughts on upgrading from the current 2.x framework now? I’m wondering if it’s worth jumping into 3 before I get too far into my current project.

GtaonlineMe
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Useful Tutorial...can we have hand integration in this?

spiddymax
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Will there be a 3rd part on creating VR multiplayer on Unity Netcode?

watsec
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what's the eta for the multiplayer template video?

anttiv
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can you help me to do hand gestures in vision pro unity game..

AbelMicroobjects
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Sorry, how do I make unity xr multiplayer with photon fusion? is there a template too? because at the metaxr template, there is already multiplayer photon fusion on your other videos. Many Thanks Valem !!

iwonwahyudi
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How can I have this template for an existing project?

sed
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I'm not familiar with XRI. Is it compatible with OpenXR only?

TayoEXE