Creating VR and MR experiences using Varjo VR-1 and XR-1 - Unite Copenhagen

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The developers of Varjo VR-1 learned a lot about human eye resolution and the demands it puts on virtual reality (VR) content. In this video, you'll explore what next-generation VR can mean for your VR experiences. You'll hear about what matters the most when it comes to visual quality, the possible caveats, and the role performance requirements play in this equation.

Speaker: Mikko Strandborg - Varjo

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I'm not entirely sure I am understanding this right, but with the depth map, will the XR-1 headset be able to mask AR graphics that would be covered by real world objects? For example, would and at car seat appear to render behind a passenger?

Also will the XR-1 be able to use spacial tracking or does it require light houses like the Vive or a sensor like the Oculus.

benjohnson