Monster Hunter World PC Analysis: Best Settings Guide + Xbox One X Graphics Comparison!

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Alex is back with a deep-dive into Monster Hunter World on PC with a detailed breakdown of all the settings, how the game compares to Xbox One X at its best - plus we do our level best to get this game running beautifully at console quality at 1080p, 60 frames per second using a Core i5 paired with RX 580 and GTX 1060.

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Here is a TL/DW:

Resolution Scaling: High = 100% / Medium = 90% / Low = 75% / Prioritize Framerate can drop even lower / Prioritize Resolution does nothing
Texture Quality: N/A (Full is bugged and doesnt reach console quality)
Ambient Occlusion: Medium +6-7% / Low +7-8%
Volume Rendering Quality: High +7% / Medium +9% / Low +12.5% / Off +20%
Shadows Quality: Medium +0-3% / Low +0-4%
Anti-Aliasing: N/A (people say TAA and FXAA look blurry)
LOD Bias: Medium +7-55% / Low +9-60% !!!
Max LOD Level: "-1" +1%
Foliage Sway: Off +13%
Subsurface Scattering: Off +1%
Screen Space Reflection: Off +3%
Antisoptric Filtering: Medium 0% / Low 0%
Water Reflection: Off +2% (Doesnt work properly if turned on)
SH Diffuse: Medium +6% / Low +8%
Dynamic Range: 32-Bit +3%
Z-Prepass: Off -4%-5% (Yes negative)

Notes:
- Generally more GPU bound, 4-Core CPU shouldnt bottleneck
- LOD Bias FPS heaviest setting, tied to amount of Vegetation
- Z-Prepass give less FPS if switched off on a modern GPU

MythozTheMyth
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"Variable resolution: prioritize resolution"

otherwise known as not using variable resolution

Jonenti
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We need an update about this, more than a year has passed

Getyourwishh
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Capcom needs to fix those PC textures asap.

DeeonleeCobb
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Finally a proper answer for the resolution scaling of High, Medium and Low. Why didn't they just label them with the percentage of the scaling?

fuzz
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This engine used to be incredible on pc around 2008

nomercy
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I absolutely love this video. I have a weird like to analyse and replicate console graphical settings from back in the day, and this video has really gave me a great insight.

Simte
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"6 months to deliver the best experience"

MrBlitzpunk
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Actually the game looks a hundred percent better with volumetric quality off for me and my friends. Like removing an instagram filter.

minhnguyen
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Turn everything to max, and turn volumetric quality off. Boom constant 60fps on GTX 980

moniumus
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I'm so glad Alex is a thing now in Digital Foundry. DF really needed more videos made for the PC crowd.

renatocustodio
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I really like these in-depth settings reviews DF is doing. I wish other outlets went as far

jedikv
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Could you do an update for 2019? As I understand they've improved performance with patches and released an HD texture pack.

KilluaZoldyck-dehq
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These kinds of videos are what PC gamers need. Its very difficult to find a useful perfomance guide.

ehcor
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Clear lazy port for PC. If devs just made games from the ground up for PC, then port to consoles, everyone would get the best possible experience their platform could achieve.

pcgameboy
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Loving the pc focused content keep up the good work DF.

Tasso-d
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you guys need to do another test with the hi-res teksture pack ;-)

andrelarsen
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It isn't shocking the way it runs on all the consoles or the team's history with performance makes this a normal release for them.

Thanks for all the work you've put in the video :)

mbsfaridi
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Wonder why the game runs like such absolute shit in the first place. The game doesn't look all that amazing.

yunica
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This 20 minutes went by so quickly, thanks dude!

JackEyeOne