Using Geometry tools to make a house Unreal Engine 5

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playing around with geo tools. atm i have a basic square building template that supports floors and adding dynamic windows and doors(or anything really) so i wanted to show off a sample of it to show what i ahve been working on and will be releasing for everyone to use :D Once finished ill release a video breaking down how it was made.

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ok mind slightly blown. I've been playing around with GeoScript in UE5 for a few weeks but I'd been keeping my blueprints separate. Now I see that you're using multiple dynamic mesh blueprints to construct one larger object my mind is filled with ideas! Instant sub.

cromlechstudio
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Nice waitinf for a tutorial or asset in the marketplace template.
In your door or actor blueprint you have a code for setting an auto boolean with the wall? Thanks

lz
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Uh yeaa i neeed to see a tutorial series on this!

musicdudem
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Amazing video - please make a tutorial / doc!

ParkinsonMax