How to Pick Up Item in Unreal Engine 5.4 - Inventory System Part 1

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Hello Everyone !
Today is the first episode of the inventory series !
We will see how to create a structure for our item, store them in a data table and make the pick up actor blueprint.
If you have any questions or feature you would like to see feel free to ask in the comment section !

Military Weapons Silver Assets :

Chapters :
0:00 : Intro
0:41 : Free Weapons Assets
1:46 : Create the Item Structure
3:14 : Create an Enumeration for Item Type
4:16 : Create the Data Table and Fill it
13:08 : Create the Pick up Item Blueprint
16:10 : How to pick up an Item ?
28:12 : Result
29:51 : What is next ?
30:19 : Outro
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Hey ! If there is any feature you would like to see for that inventory let me know !

NicolasNosedaDev
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Just found your channel, (liked and subscribed), leaning about UE and I see you use lots of CAST to nodes, whereas I have people telling me to AVOID casting and use BP Interfaces instead, so any reason you have used Casting and not interfaces, cant wait for part 2!

ParikshitBhujbal
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Bravo Nico et merci pour la vidéo et cette nouvelle série très intéressante, tu assures :)

gosti_fr
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i've been hunting for a tutorial of basic shop/exchange system if you ever want to throw that in :)

CM-cssy