The Full Story and Lore of BONELAB - Part 1

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Presented here is part 1 of the full story of BONELAB as far as we understand it today. I only wanted to release one video, but it was going to be over 40 minutes long, so I decided to break it up into parts to make it easier to digest.

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As soon as I played the game I was really excited for this video because nobody could actually explain the story so far

lennart
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Dude, when you brought up that sign that talks about streaming assets from the void by packing them in crates, that just blew my mind.
The mod SDK has you pack everything in crates, and I just assumed they called it that for simplicity, but the fact it actually ties into the game is just so cool!
Even when modding, you're still playing the game in a sense

Valcuda
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Fun fact:
You can keep the dagger that the Radio Man summons by pocketing it before you land, but it goes back to being a normal dagger instead of the "funny purple swoosh" one.

PixelGlitch
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It’s been confirmed for Jimmy( Radio show host ) to be the protagonist for the next stress level zero game called DeadFM but basically Bonelab was just to introduce Jimmy’s character and his motives and something for people to chew on until DeadFM comes out

TheGoblinGrazer
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After I saw the boneworks lore video and played the entirety of bonelab I was just waiting for this vid to come. You do a really good job at explaining this type of stuff.

ragindabag
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Jimmys tapes are exactly what he says to us in the car, I think he forgot to turn off his radio and when he’s on the radio, he’s talking to Ford

THESHORTCAKE
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I'm in the same boat as I was after Alyx...waiting for people to make amazing workshop stuff. Waiting for SLZ to release the full mod tools and for people to make more Bonelab to play. It's weird how boneworks didn''t really hit me as hard back in 2020 on my Rift S but Bonelab on the Quest 2 blew me away.

BigSunn
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Bonelab has some of the weirdest lore but this video explains ALL OF IT!

vinnyr
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ngl you have to give them credit for making one of the most meta and unique ways to tell a story lol and it's actually executed pretty well too. People complain about the story not being obvious but heck when I played portal back in the day I had no clue what was going on, who was the rat man? who knows, but only after looking into it more did the lore really shine and the same goes for the games from stress level zero.

I honestly love the portal vibes they have going here and I really hope they simply release story content to bonelabs and they don't make another sequel, they should perfect bonelabs and allow it to grow with mods and their own added content/updates/features.

Cneq
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6:16 I'll just say, that headcrab cut was CLEAN

pattonkeith
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My interpretation was that we play as an AI that found the room in fantasy land with the magic die that Jimmy talks about finding himself towards the later half of the game while talking about his exploits in fantasy land, and this is what led to our hanging. I just liked the idea of being an AI, plus it sort of adds up with the little bit of black text on the walls at the beginning of the game. If the black text on the walls works like it did in Boneworks and is inserted internal monologue then the black text in bonelab being scared and confused saying “where is everyone? :(“ (in level one after jumping down from the first MythOS office room) aligns more with an AI that gets shoved out of their world and into a new one and less a player getting put into the villager and into a game. Can’t argue with the lead designer but I like this idea a lot.

sawsumsauce
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I'm glad someone's picked up the mantle for these videos. There's loads of thought-provoking stuff pointed out in this that I missed while playing.

Aurich
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This game goes so deep, for example if you explore the sandbox level museum basement you can find hidden network of rooms and hallways. You get a whole subplot just from that single sandbox level.

canada
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I'm so excited I've been rewatching part 1 for like a month now trying to keep up thank you for a storyline

steviewaslick
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There is something you missed in the room after the airlock in the lab.
If you look on the tables you will see folders wit "project 4 " written on them.
Its in the same room where the radio guy says that the fantasyland devs deleted all their data.

konartrenders
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Dude this is the video I’ve been waiting for, thanks so much! Can’t wait for part 2!

FitMoose
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That was so good, keep up the good work. Can’t wait for part 2!🎉

cheeseburgerman
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Wow awesome analysis of the story so far. I thought I picked up on alot but I missed quite a bit it seems, I can't wait for part 2!

xea
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its so amazing how in some sort of way everything fits with what people do with the game irl

itzkolkhov
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After watching the first video on boneworks law a while ago I became really invested within the law and I’m happy this vid builded on that, can’t wait for part 2

olivertyler