10 Geometry Dash Editor Tricks to make you a FASTER Creator!

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I would say I'm more of an experienced creator who knows pretty much all of these tricks. Your explanations are very clear and even the examples make sense. I'm sure this will highly benefit other unexperienced creators!

galofuf
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Intro 0:00
Hotkeys 0:11
Checking portal 0:36
Extra options 1:13
RGB button 1:44
Inverted slopes+how to fix it 2:13
Scale hack 3:09
Why do you have vsc in your copied objs tab? 3:55
Edit special 4:00
Animated objs 5:12
Explaining what player interacting blocks do 5:39
Build helper 6:23
Copy colour 7:17
I have no idea why i made this but i hope it helps!

MG__L
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Finally, editor tips that actually make sense. Even as someone with years of editor experience and knowing these tricks, I’ve always felt like most editor tutorials are hard to follow or require advanced editor knowledge. Nice to see someone break it down in a way that’s easy to follow.

I might offer a few tips of my own that I’ve never heard others mention.
- The group parent option (in the edit group tab) marks any object as a center of rotation, and can be used to symmetrically rotate other objects. You can achieve the same effect by copy+pasting an object, rotating it 180 on its own, moving it away from the original, and rotating the pair of objects together.
- More on rotation, the rotate trigger… rotates objects around a group parent over a duration. In the editor, if you set the duration to 0 and degrees/revolutions to any number, you can reliably space objects around a parent. Copy+pasting any object affected by movements or rotations while playtesting, then stopping the playtest, will leave the copied objects exactly where they were copied.
- If you want to flip an asymmetric structure around (or rotate it at 90degree intervals) without disaligning it from the grid, you can place almost any object (I typically use a spike), select the structure with that object, perform whatever mirrors/rotations you want, then realign everything by snapping the object to the grid (use free move and snap). Or, place two objects outside the structure, select, and flip/rotate, if free move/snap is too difficult.

__Bruh
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3:54 You should have clarified that custom objects have a limit of 100 blocks, unless you use custom object bypass on megahack. Since the whole section is about avoiding megahack, the custom object limit should have been mentioned.

dimarazvan
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Something I do to help with inverted slopes is by putting a fully shown slope on top of it on a different editor layer so that I can rotate and invert it while still knowing which way it’s facing, then when it’s done I delete the fully visible one. This was quite helpful yesterday when I was making the start of the wave part in my nine circles level layout.

Periwinkleaccount
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these were really well explained and I didn't notice really any issues, nice job 👍

JamAttack
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I really love how your channel has evolved from just doing challenges and hard demons to actually building really cool levels. keep up the good work :)

pixl_.
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I would really like a video on optimization in the editor. It could be really interesting. I know a couple but extremely useful optimization techniques that you can use in your levels, if needed. I can therefore potentially record a video on how I did these optimization techniques, with my optimized version of “The Golden” by BoBoBoBoBo using a lot of them.

browniex
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Yes! We need a Tride creating tips series! 🎉

woodyfn
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you can also change the rotation speed of black orbs, if you put 1 black orb and edit special it wont have the setting, but when you put 2 and select both you can change the rotation speed of the white thingy around them

dkkgd
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Tride you are the goat.this helps me alot att making levels.❤

Fazerugsfans
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I really needed this video because I’m a kid and I’m trying to make one so thank you so much for this video

CarlJoseph-qt
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2:57 when you said buggy and annoying my pc started tripping idk what but it was hilarious

dkkgd
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I knew most of these tricks but i am just a lazy creator but maybe this video will help a few people. And before you ask future tride viewer i am a member i can see the videos earlier :D

DenCrazyRavebird
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As a creator i think this tips can make players have more ways to create anything in the way they want. The editor is like an open world game

lord
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TYSM TRIDE!! This helped me out so much!! Now I can make my levels faster and better! You deserve more subs

EpicGamersOfficial
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GD’s editor was always so confusing lmao, perfect video for those that are just getting into it!

GordoDoesOtherThings
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Amazing Video As Always, This Should Help A lot. Thanks

xcobia
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The HSV tip really helped me and I was able to make cool rainbow effects 😊

justrandomuserGd
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Lifesaver! I always wondered how creators can make awesome color effects, now I know how. Really helpful, thanks! :D

Martinsim