Modo 17.0 | Powerful Acceleration to Direct & Procedural Modeling Tools

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Artists will notice significant enhancements in direct and procedural modeling tools, thanks to ongoing incremental updates. These improvements enable faster tool updates, boosting speeds by up to 40 times for specific tools.

'QtMeter FPS meter used for performance comparisons' courtesy of Alexander Mueller

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Thanks a lot. Speeding up the basic tools that people use most often is a very good decision!

Andras
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Even after 10 years, I still miss modo when modelling stuff in blender. Too bad modo's UI never got the love it deserved.

cnicolas
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Nice! Looks like Modo is on a great path of success. Please include round tripping with nuke similar to what was done with nuke unreal plug-in.
Something bidirectional would be awesome. How pro would it be to have the Modo viewer have nuke post effects comp seen directly in the Modo viewport and updating while adjusting CG.
The octane output aov workflow is begging for such as the nuke script load button inside of the Modo schematic.

Thanks for the consideration.

nonyabuiz
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These are aging like milk. Well done Foundry.

FlameForgedSoul